{"id":2936,"date":"2026-04-29T16:20:13","date_gmt":"2026-04-29T13:20:13","guid":{"rendered":"https:\/\/www.gamermarkt.com\/blog\/?p=2936"},"modified":"2026-04-29T16:20:14","modified_gmt":"2026-04-29T13:20:14","slug":"la-noire-geri-donuyor-mu-take-two-ceo-aciklama","status":"publish","type":"post","link":"https:\/\/www.gamermarkt.com\/blog\/tr\/la-noire-geri-donuyor-mu-take-two-ceo-aciklama\/","title":{"rendered":"Take-Two CEO&#8217;su L.A. Noire \u0130\u00e7in Kap\u0131y\u0131 A\u00e7\u0131k B\u0131rakt\u0131: Bilmeniz Gereken Her \u015eey"},"content":{"rendered":"\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Take-Two Interactive CEO&#8217;su Strauss Zelnick, Las Vegas&#8217;taki iicon etkinli\u011finde L.A. Noire&#8217;in gelece\u011fine dair umut veren s\u00f6zler s\u00f6yledi. Rockstar Australia&#8217;n\u0131n sat\u0131n al\u0131nmas\u0131 ve eski IP&#8217;lerin de\u011ferlendirilmesi, efsanevi dedektiflik oyununun geri d\u00f6n\u00fc\u015f\u00fcn\u00fc m\u00fcmk\u00fcn k\u0131l\u0131yor.<\/p>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\">Take-Two Interactive CEO&#8217;su Strauss Zelnick, Las Vegas&#8217;ta d\u00fczenlenen ilk iicon etkinli\u011finde L.A. Noire hakk\u0131nda s\u00fcrpriz bir a\u00e7\u0131klama yaparak oyun d\u00fcnyas\u0131n\u0131 heyecanland\u0131rd\u0131. 2011 y\u0131l\u0131nda piyasaya s\u00fcr\u00fclen ve bug\u00fcne kadar 7,5 milyondan fazla kopya satan efsanevi dedektiflik oyunu, 15 y\u0131l sonra yeniden g\u00fcndeme oturdu. Zelnick&#8217;in k\u0131sa ama umut dolu yan\u0131tlar\u0131, Rockstar Games&#8217;in bu klasik IP&#8217;yi tamamen rafa kald\u0131rmad\u0131\u011f\u0131n\u0131 ortaya koyuyor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Strauss Zelnick Ne Dedi?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Variety muhabiri Jenny Maas&#8217;\u0131n &#8220;L.A. Noire ile ilgili yeni bir \u015feyler yapma plan\u0131n\u0131z var m\u0131?&#8221; sorusuna Zelnick&#8217;in ilk yan\u0131t\u0131 k\u0131sa ve net oldu: &#8220;Evet.&#8221; Ard\u0131ndan &#8220;Ne olaca\u011f\u0131n\u0131 bilemezsiniz&#8221; diye ekledi. Zelnick&#8217;in bu cevab\u0131 salondakileri \u015fa\u015fk\u0131nl\u0131\u011fa u\u011fratt\u0131; hatta soruyu soran gazeteci bile duyduklar\u0131na inanamad\u0131.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">CEO&#8217;nun tam a\u00e7\u0131klamas\u0131 \u015f\u00f6yle: &#8220;Genel olarak, gelecekte t\u00fcm fikri m\u00fclkiyetimizle bir \u015feyler yapmay\u0131 d\u00fc\u015f\u00fcn\u00fcyoruz. L.A. Noire hakk\u0131nda \u00f6zel olarak duyurulacak bir \u015fey yok ve olsayd\u0131, duyurucu Rockstar olurdu, ben de\u011fil. Ama her durumda, eski fikri m\u00fclkiyetimiz konusunda ekipler her zaman elimizde olanlara bak\u0131yor ve biz de bunu d\u00fc\u015f\u00fcn\u00fcyoruz. Soru \u015fu: Herhangi bir zamanda bu konuda tutkuyla \u00e7al\u0131\u015fan bir ekibimiz var m\u0131?&#8221; Bu s\u00f6zler, resmi bir duyuru olmasa da \u015firketin L.A. Noire&#8217;i kesinlikle g\u00f6rmezden gelmedi\u011fini a\u00e7\u0131k\u00e7a ortaya koyuyor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">iicon Etkinli\u011fi Nedir ve Neden \u00d6nemli?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">iicon, daha \u00f6nce E3&#8217;\u00fc d\u00fczenleyen Entertainment Software Association (ESA) taraf\u0131ndan hayata ge\u00e7irilen yeni bir sekt\u00f6r etkinli\u011fi. Las Vegas&#8217;taki Fontainebleau Resort&#8217;ta ger\u00e7ekle\u015fen konferans, oyun end\u00fcstrisinin \u00fcst d\u00fczey y\u00f6neticilerini teknoloji, e\u011flence ve spor liderleriyle bir araya getiriyor. EA CEO&#8217;su Andrew Wilson ve Take-Two CEO&#8217;su Strauss Zelnick gibi isimlerin sahne ald\u0131\u011f\u0131 etkinlik, E3&#8217;\u00fcn kapanmas\u0131n\u0131n ard\u0131ndan sekt\u00f6r\u00fcn yeni bulu\u015fma noktas\u0131 olmay\u0131 hedefliyor.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Zelnick&#8217;in ayn\u0131 etkinlikte GTA 6&#8217;n\u0131n pazarlama kampanyas\u0131n\u0131n &#8220;yak\u0131nda&#8221; ba\u015flayaca\u011f\u0131n\u0131 ve pazarlaman\u0131n &#8220;\u015fa\u015f\u0131rt\u0131c\u0131&#8221; olaca\u011f\u0131n\u0131 s\u00f6ylemesi de b\u00fcy\u00fck yank\u0131 uyand\u0131rd\u0131. GTA 6&#8217;n\u0131n 19 Kas\u0131m 2026&#8217;da PlayStation 5 ve Xbox Series X\/S i\u00e7in \u00e7\u0131kmas\u0131 planlan\u0131yor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">L.A. Noire Neden Bu Kadar \u00d6zel Bir Oyundu?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">L.A. Noire, 2011 y\u0131l\u0131nda Team Bondi taraf\u0131ndan geli\u015ftirilen ve Rockstar Games taraf\u0131ndan yay\u0131nlanan bir aksiyon-macera oyunu. Oyun, 1947 Los Angeles&#8217;\u0131nda ge\u00e7iyor ve LAPD dedektifi Cole Phelps&#8217;in hikayesini anlat\u0131yor. Phelps&#8217;i Mad Men dizisinden tan\u0131nan Aaron Staton seslendiriyor.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Oyunu ger\u00e7ekten benzersiz k\u0131lan unsur, Depth Analysis \u015firketi taraf\u0131ndan geli\u015ftirilen MotionScan teknolojisiydi. 32 kamera kullan\u0131larak oyuncular\u0131n y\u00fcz ifadeleri saniyede 1.000 kare h\u0131z\u0131nda kaydedildi. Bu sayede sorgulama sahnelerinde \u015f\u00fcphelilerin mikro ifadelerini okuyarak yalan s\u00f6leyip s\u00f6ylemediklerini anlayabiliyordunuz. Oyun, ipu\u00e7lar\u0131n\u0131 inceleme, kan\u0131t toplama ve psikolojik sorgulamalar \u00fczerine kurulu bir oynan\u0131\u015f d\u00f6ng\u00fcs\u00fc sunuyordu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Geli\u015ftirme ekibi, d\u00f6nemin Los Angeles&#8217;\u0131n\u0131 yeniden in\u015fa etmek i\u00e7in 1940&#8217;lara ait ger\u00e7ek hava foto\u011fraflar\u0131n\u0131 kulland\u0131. 140&#8217;tan fazla \u00fcretim k\u0131lavuzu haz\u0131rland\u0131 ve oyundaki pek \u00e7ok dava, d\u00f6nemin ger\u00e7ek su\u00e7 vakalar\u0131ndan ilham ald\u0131. Oyunun 20 saati a\u015fan seslendirme \u00e7al\u0131\u015fmas\u0131 ve 400&#8217;den fazla oyuncu kadrosu bulunuyor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">7 Y\u0131ll\u0131k Geli\u015ftirme S\u00fcreci ve Team Bondi&#8217;nin Sonu<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">L.A. Noire&#8217;in geli\u015ftirme s\u00fcreci tam 7 y\u0131l s\u00fcrd\u00fc. Team Bondi 2004 y\u0131l\u0131nda kurulduktan sonra oyun \u00fczerinde \u00e7al\u0131\u015fmaya ba\u015flad\u0131. Ba\u015flang\u0131\u00e7ta Sony taraf\u0131ndan PS3 \u00f6zel oyunu olarak yay\u0131nlanmas\u0131 planlan\u0131yordu; ancak 2006&#8217;da yay\u0131nc\u0131l\u0131k haklar\u0131 Rockstar Games&#8217;e devredildi.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Oyunun tahmini geli\u015ftirme maliyeti 50 ila 100 milyon dolar aras\u0131ndayd\u0131. \u0130lk ay\u0131nda 4 milyon kopya satan L.A. Noire ticari a\u00e7\u0131dan ba\u015far\u0131l\u0131 olsa da Team Bondi i\u00e7in ayn\u0131 \u015feyi s\u00f6ylemek m\u00fcmk\u00fcn de\u011fildi. St\u00fcdyo, k\u00f6t\u00fc \u00e7al\u0131\u015fma ko\u015fullar\u0131 iddialar\u0131 ve 1,4 milyon Avustralya dolar\u0131 bor\u00e7la Ekim 2011&#8217;de kapand\u0131. Uluslararas\u0131 Oyun Geli\u015ftiricileri Derne\u011fi (IGDA) bile \u00e7al\u0131\u015fma ko\u015fullar\u0131n\u0131 soru\u015fturma alt\u0131na alm\u0131\u015ft\u0131.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Rockstar Australia Ba\u011flant\u0131s\u0131: Neden Umutlar Artt\u0131?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Mart 2025&#8217;te Rockstar Games, Sydney merkezli Video Games Deluxe st\u00fcdyosunu sat\u0131n alarak &#8220;Rockstar Australia&#8221; ad\u0131yla b\u00fcnyesine katt\u0131\u011f\u0131n\u0131 duyurdu. St\u00fcdyonun kurucusu, L.A. Noire&#8217;in yarat\u0131c\u0131 y\u00f6netmeni Brendan McNamara&#8217;dan ba\u015fkas\u0131 de\u011fil. McNamara, Team Bondi&#8217;nin kapanmas\u0131n\u0131n ard\u0131ndan Video Games Deluxe&#8217;u kurmu\u015f ve Rockstar ile y\u0131llarca i\u015f birli\u011fi yapm\u0131\u015ft\u0131.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Video Games Deluxe; L.A. Noire&#8217;in 2017 yeniden yay\u0131nlar\u0131n\u0131, L.A. Noire: The VR Case Files&#8217;\u0131 ve Grand Theft Auto: The Trilogy &#8211; The Definitive Edition&#8217;\u0131n iOS, Android, Netflix ve modern konsol s\u00fcr\u00fcmlerini geli\u015ftirmi\u015fti. Rockstar&#8217;\u0131n 10. alt st\u00fcdyosu olan Rockstar Australia&#8217;n\u0131n \u015fu anda duyurulmam\u0131\u015f bir AAA a\u00e7\u0131k d\u00fcnya oyunu \u00fczerinde \u00e7al\u0131\u015ft\u0131\u011f\u0131 da do\u011fruland\u0131.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">McNamara&#8217;n\u0131n tekrar Rockstar \u00e7at\u0131s\u0131 alt\u0131nda olmas\u0131 ve L.A. Noire konusundaki uzmanl\u0131\u011f\u0131, olas\u0131 bir devam oyunu veya yeniden yap\u0131m i\u00e7in en g\u00fc\u00e7l\u00fc ipucunu olu\u015fturuyor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">GTA 6 Oda\u011f\u0131 Nedeniyle Yak\u0131n Zamanda Duyuru Beklenmeli mi?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">K\u0131sa cevap: Hay\u0131r. Rockstar Games&#8217;in t\u00fcm birincil oda\u011f\u0131 \u015fu anda 19 Kas\u0131m 2026&#8217;da \u00e7\u0131kacak olan GTA 6 \u00fczerinde. Zelnick&#8217;in kendisi de a\u00e7\u0131k\u00e7a &#8220;GTA 6 birincil odak noktam\u0131z&#8221; demi\u015f ve herhangi bir L.A. Noire duyurusunun Rockstar taraf\u0131ndan yap\u0131laca\u011f\u0131n\u0131 vurgulam\u0131\u015ft\u0131.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Take-Two Interactive, \u00f6ncelikle GTA 6&#8217;n\u0131n devasa lansman\u0131n\u0131 tamamlamay\u0131 planl\u0131yor. Eski IP&#8217;lerin canland\u0131r\u0131lmas\u0131 \u015fimdilik &#8220;de\u011ferlendirme a\u015famas\u0131nda&#8221; kal\u0131yor. Bu durum, b\u00fcy\u00fck yay\u0131nc\u0131lar i\u00e7in standart bir portf\u00f6y y\u00f6netimi yakla\u015f\u0131m\u0131. Ancak Zelnick&#8217;in \u015feffaf tutumu, bu m\u00fclklerin terk edilmedi\u011fini a\u00e7\u0131k\u00e7a g\u00f6steriyor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Rockstar&#8217;\u0131n Eski IP K\u00fct\u00fcphanesinde Neler Var?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">L.A. Noire, Rockstar&#8217;\u0131n uyuyan klasiklerinden sadece biri. Hayranlar\u0131n geri d\u00f6n\u00fc\u015f\u00fcn\u00fc istedi\u011fi ba\u015fka markalar da mevcut:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Bully:<\/strong> 2006&#8217;da \u00e7\u0131kan okul temal\u0131 a\u00e7\u0131k d\u00fcnya oyunu. Devam oyunu s\u00f6ylentileri y\u0131llard\u0131r dola\u015f\u0131yor ancak hi\u00e7biri somutla\u015fmad\u0131.<\/li>\n\n\n\n<li><strong>Midnight Club:<\/strong> Rockstar&#8217;\u0131n yar\u0131\u015f serisi, 2008&#8217;den bu yana yeni oyun g\u00f6rmedi.<\/li>\n\n\n\n<li><strong>Max Payne:<\/strong> \u00dc\u00e7\u00fcnc\u00fc oyun 2012&#8217;de \u00e7\u0131kt\u0131. Remedy Entertainment ile birlikte ilk iki oyunun yeniden yap\u0131m\u0131 \u00fczerinde \u00e7al\u0131\u015f\u0131ld\u0131\u011f\u0131 biliniyor.<\/li>\n\n\n\n<li><strong>Manhunt:<\/strong> Tart\u0131\u015fmal\u0131 ama k\u00fclt hayran kitlesine sahip korku serisi.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Zelnick&#8217;in &#8220;t\u00fcm fikri m\u00fclkiyetimizle bir \u015feyler yapmay\u0131 d\u00fc\u015f\u00fcn\u00fcyoruz&#8221; a\u00e7\u0131klamas\u0131, yaln\u0131zca L.A. Noire&#8217;i de\u011fil, bu markalar\u0131n t\u00fcm\u00fcn\u00fc kaps\u0131yor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Olas\u0131 Bir L.A. Noire 2 Nas\u0131l Olabilir?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Orijinal oyunun en b\u00fcy\u00fck ele\u015ftiri noktalar\u0131 aras\u0131nda s\u0131n\u0131rl\u0131 a\u00e7\u0131k d\u00fcnya etkile\u015fimi, tekrarlayan aksiyon mekanikleri ve MotionScan teknolojisinin getirdi\u011fi teknik k\u0131s\u0131tlamalar vard\u0131. 2026&#8217;n\u0131n teknolojisiyle bu sorunlar\u0131n b\u00fcy\u00fck b\u00f6l\u00fcm\u00fc a\u015f\u0131labilir.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Modern yapay zeka teknolojileri, prosed\u00fcrel anlat\u0131m ara\u00e7lar\u0131 ve g\u00fcn\u00fcm\u00fcz\u00fcn g\u00fc\u00e7l\u00fc donan\u0131mlar\u0131, \u00e7ok daha derin bir dedektiflik deneyimi sunabilir. Rockstar&#8217;\u0131n RAGE motoru, Red Dead Redemption 2 ve GTA 6 ile geli\u015fen dinamik NPC davran\u0131\u015flar\u0131 ve \u00e7evre etkile\u015fimleri sayesinde, 1940&#8217;lar\u0131n Los Angeles&#8217;\u0131 daha \u00f6nce hi\u00e7 olmad\u0131\u011f\u0131 kadar canl\u0131 hale getirilebilir.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Rockstar Australia&#8217;n\u0131n VR deneyimi de ilgi \u00e7ekici bir boyut ekliyor. Video Games Deluxe, L.A. Noire&#8217;in VR Case Files s\u00fcr\u00fcm\u00fcn\u00fc zaten geli\u015ftirmi\u015fti ve st\u00fcdyo daha \u00f6nce kesilen bir VR davas\u0131n\u0131n teknoloji demosu \u00fczerinde de \u00e7al\u0131\u015fm\u0131\u015ft\u0131.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Hayranlar ve Sekt\u00f6r Ne Diyor?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Zelnick&#8217;in a\u00e7\u0131klamas\u0131, oyun bas\u0131n\u0131nda ve topluluklar aras\u0131nda geni\u015f yank\u0131 uyand\u0131rd\u0131. GameSpot, PCGamesN, TheGamer, EGW News ve Gamereactor gibi yay\u0131nlar haberi man\u015fetlerine ta\u015f\u0131d\u0131. Genel kan\u0131, bunun resmi bir duyuru olmaktan \u00e7ok uzak oldu\u011fu ama Rockstar&#8217;\u0131n bu IP&#8217;yi tamamen unutmad\u0131\u011f\u0131n\u0131n g\u00fc\u00e7l\u00fc bir sinyali oldu\u011fu y\u00f6n\u00fcnde.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u00d6zellikle Brendan McNamara&#8217;n\u0131n Rockstar Australia b\u00fcnyesine kat\u0131lmas\u0131, pek \u00e7ok sekt\u00f6r analistinin dikkatini \u00e7ekiyor. PCGamesN&#8217;in ifadesiyle, &#8220;McNamara liderli\u011finde, yeni ad\u0131yla Rockstar Australia, L.A. Noire&#8217;i yeniden ziyaret edecek m\u00fckemmel ekip olabilir.&#8221;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Merak Edilen Sorular<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">L.A. Noire 2 resmen duyuruldu mu?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Hay\u0131r. Take-Two CEO&#8217;su Strauss Zelnick, iicon etkinli\u011finde eski IP&#8217;lerle ilgili umut verici s\u00f6zler s\u00f6yledi ancak L.A. Noire i\u00e7in resmi bir duyuru yap\u0131lmad\u0131. Herhangi bir duyurunun Rockstar taraf\u0131ndan gelece\u011fini a\u00e7\u0131k\u00e7a belirtti.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">L.A. Noire&#8217;i hangi platformlarda oynayabilirim?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Orijinal oyun 2011&#8217;de PS3, Xbox 360 ve PC i\u00e7in \u00e7\u0131kt\u0131. 2017&#8217;de PS4, Xbox One ve Nintendo Switch i\u00e7in yeniden yay\u0131nland\u0131. Ayr\u0131ca L.A. Noire: The VR Case Files adl\u0131 bir VR s\u00fcr\u00fcm\u00fc de mevcut.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Rockstar Australia hangi projenin \u00fczerinde \u00e7al\u0131\u015f\u0131yor?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">St\u00fcdyonun duyurulmam\u0131\u015f bir AAA a\u00e7\u0131k d\u00fcnya oyunu \u00fczerinde \u00e7al\u0131\u015ft\u0131\u011f\u0131 do\u011fruland\u0131. Bu projenin GTA 6 mi yoksa ba\u015fka bir yap\u0131m m\u0131 oldu\u011fu hen\u00fcz resmi olarak a\u00e7\u0131klanmad\u0131.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">GTA 6 \u00e7\u0131k\u0131\u015f tarihi L.A. Noire&#8217;in gelece\u011fini nas\u0131l etkiliyor?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">GTA 6&#8217;n\u0131n 19 Kas\u0131m 2026&#8217;daki \u00e7\u0131k\u0131\u015f\u0131, Rockstar&#8217;\u0131n birincil \u00f6nceli\u011fi. L.A. Noire gibi eski IP&#8217;lerin canland\u0131r\u0131lmas\u0131 ancak GTA 6 sonras\u0131nda somut ad\u0131mlara d\u00f6n\u00fc\u015febilir. Kaynak tahsisi ve pazar zamanlamas\u0131 belirleyici fakt\u00f6rler olacak.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">GTA 6 hakk\u0131ndaki en g\u00fcncel geli\u015fmeleri <a href=\"https:\/\/www.gamermarkt.com\/blog\/tr\/kategori\/gta-6\/\">GamerMarkt GTA 6 haber sayfas\u0131ndan<\/a> takip edebilirsiniz.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Take-Two Interactive CEO&#8217;su Strauss Zelnick, Las Vegas&#8217;taki iicon etkinli\u011finde L.A. Noire&#8217;in gelece\u011fine dair umut veren s\u00f6zler s\u00f6yledi. Rockstar Australia&#8217;n\u0131n sat\u0131n al\u0131nmas\u0131 ve eski IP&#8217;lerin de\u011ferlendirilmesi, efsanevi dedektiflik oyununun geri d\u00f6n\u00fc\u015f\u00fcn\u00fc m\u00fcmk\u00fcn k\u0131l\u0131yor.<\/p>\n","protected":false},"author":5,"featured_media":2937,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[284],"tags":[],"class_list":["post-2936","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-oyun-haberleri"],"_links":{"self":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/2936","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/comments?post=2936"}],"version-history":[{"count":1,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/2936\/revisions"}],"predecessor-version":[{"id":2938,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/2936\/revisions\/2938"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/media\/2937"}],"wp:attachment":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/media?parent=2936"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/categories?post=2936"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/tags?post=2936"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}