{"id":2965,"date":"2026-04-30T16:21:52","date_gmt":"2026-04-30T13:21:52","guid":{"rendered":"https:\/\/www.gamermarkt.com\/blog\/?p=2965"},"modified":"2026-04-30T16:21:54","modified_gmt":"2026-04-30T13:21:54","slug":"battlefield-6-sezon-3-golmud-railway-haritasi-geri-donuyor","status":"publish","type":"post","link":"https:\/\/www.gamermarkt.com\/blog\/tr\/battlefield-6-sezon-3-golmud-railway-haritasi-geri-donuyor\/","title":{"rendered":"Battlefield 6 Sezon 3: Railway to Golmud Haritas\u0131 T\u00fcm Detaylar\u0131yla Geliyor"},"content":{"rendered":"\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Battlefield 4&#8217;\u00fcn efsanevi Golmud Railway haritas\u0131, Sezon 3 ile Railway to Golmud ad\u0131yla Battlefield 6&#8217;ya d\u00f6n\u00fcyor. Mirak Valley&#8217;den d\u00f6rt kat b\u00fcy\u00fck yeni harita, de\u011fi\u015fen tren mekani\u011fi ve yedi farkl\u0131 Conquest noktas\u0131yla serinin en b\u00fcy\u00fck haritas\u0131 olacak.<\/p>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\">Battlefield 4&#8217;\u00fcn en sevilen haritalar\u0131ndan Golmud Railway, 12 May\u0131s 2026&#8217;da ba\u015flamas\u0131 beklenen Sezon 3 ile birlikte Battlefield 6&#8217;ya geri d\u00f6n\u00fcyor. &#8220;Railway to Golmud&#8221; ad\u0131yla yeniden tasarlanan harita, Battlefield 6&#8217;n\u0131n \u015fimdiye kadarki en b\u00fcy\u00fck \u00e7ok oyunculu haritas\u0131 olacak ve Mirak Valley&#8217;den yakla\u015f\u0131k d\u00f6rt kat daha geni\u015f bir oynanabilir alana sahip. Battlefield Studios, 28 Nisan&#8217;da yay\u0131mlad\u0131\u011f\u0131 kapsaml\u0131 geli\u015ftirici rehberinde haritan\u0131n t\u00fcm detaylar\u0131n\u0131 payla\u015ft\u0131.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Golmud Railway Neden Yeniden Tasarland\u0131?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Golmud Railway, 2013 y\u0131l\u0131nda Battlefield 4 ile birlikte \u00e7\u0131kt\u0131\u011f\u0131nda oyunun kara alan\u0131 a\u00e7\u0131s\u0131ndan en b\u00fcy\u00fck haritas\u0131yd\u0131. Tanklar, helikopterler, jetler ve hafif ara\u00e7lar\u0131n bir arada yer ald\u0131\u011f\u0131 a\u00e7\u0131k alan sava\u015flar\u0131yla tan\u0131nan harita, hareketli treniyle serinin en ikonik mekaniklerinden birine ev sahipli\u011fi yap\u0131yordu. Ancak 13 y\u0131l sonra geli\u015ftiriciler, o d\u00f6nemde yapamad\u0131klar\u0131 \u015feyleri hayata ge\u00e7irmek i\u00e7in f\u0131rsat buldu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Level Designer Luka Grepl-Malmgren, &#8220;13 y\u0131l \u00f6ncesine k\u0131yasla \u00e7ok daha iyi bir teknolojiye sahibiz. Golmud Railway&#8217;in orijinal seviye sanat\u00e7\u0131lar\u0131ndan ikisi h\u00e2l\u00e2 DICE&#8217;ta \u00e7al\u0131\u015f\u0131yor, bu y\u00fczden hep birlikte hem onlar\u0131n \u00e7al\u0131\u015fmalar\u0131n\u0131 yeniden yaratmak hem de Battlefield 4&#8217;te m\u00fcmk\u00fcn olmayan fikirleri Battlefield 6&#8217;da hayata ge\u00e7irmek i\u00e7in i\u015f birli\u011fi yapt\u0131k&#8221; dedi.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Haritan\u0131n Konumu ve \u00d6l\u00e7e\u011fi Ne Kadar De\u011fi\u015fti?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Orijinal Golmud Railway, \u00c7in&#8217;in kuzeybat\u0131s\u0131nda ge\u00e7iyordu. Yeni versiyonunda mek\u00e2n Tacikistan&#8217;a ta\u015f\u0131nd\u0131 ve NATO ile Pax Armata aras\u0131ndaki hik\u00e2yeye entegre edildi. Bu de\u011fi\u015fiklik yaln\u0131zca g\u00f6rsel bir tercih de\u011fil; Battlefield 6&#8217;n\u0131n kampanya sonras\u0131 anlat\u0131s\u0131yla do\u011frudan ba\u011flant\u0131l\u0131 bir karar.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u00d6l\u00e7ek olarak Railway to Golmud, lansmandaki en b\u00fcy\u00fck harita olan Mirak Valley&#8217;in yakla\u015f\u0131k d\u00f6rt kat\u0131 b\u00fcy\u00fckl\u00fc\u011f\u00fcnde. Birka\u00e7 kilometrekarelik bir alanda y\u0131k\u0131k k\u00f6yler, tepe ve vadilerle dolu devasa bir arazi, yak\u0131n d\u00f6v\u00fc\u015f i\u00e7in end\u00fcstriyel alan ve kontrol\u00fc i\u00e7in sava\u015f\u0131lacak hareketli bir demiryolu bulunuyor. Hava sahas\u0131 da Battlefield 6&#8217;n\u0131n t\u00fcm \u00e7ok oyunculu haritalar\u0131 aras\u0131nda en geni\u015f olacak \u015fekilde tasarland\u0131; jet pilotlar\u0131 da\u011f zirveleri etraf\u0131nda dola\u015fabilecek, vadilerde ve buzullarda it dala\u015f\u0131 yapabilecek.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Tren Mekani\u011fi Tamamen De\u011fi\u015fti<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Golmud Railway denilince akla ilk gelen unsur hareketli trendir. Battlefield 4&#8217;te treni ele ge\u00e7iren tak\u0131m, treni kendi \u00fcss\u00fcne do\u011fru \u00e7ekerdi. Bu mekanik \u00e7o\u011fu ma\u00e7ta trenin haritan\u0131n bir taraf\u0131nda kalmas\u0131na ve oynanamamas\u0131na yol a\u00e7\u0131yordu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Battlefield 6&#8217;da bu mant\u0131k tersine \u00e7evrildi. Treni ele ge\u00e7iren tak\u0131m art\u0131k onu d\u00fc\u015fman \u00fcss\u00fcne do\u011fru ilerletiyor. Grepl-Malmgren, &#8220;Battlefield 4 ma\u00e7lar\u0131n\u0131n \u00e7o\u011funda tren haritan\u0131n bir taraf\u0131nda kal\u0131yor ve hi\u00e7 oynanm\u0131yordu. Bu versiyonda treni geri almak daha kolay, ama ayn\u0131 zamanda hedefi elinde tutan tak\u0131m d\u00fc\u015fman kararg\u00e2h\u0131na yak\u0131n stratejik bir do\u011fma noktas\u0131 kazan\u0131yor&#8221; a\u00e7\u0131klamas\u0131n\u0131 yapt\u0131.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Trenin kendisi de fiziksel olarak b\u00fcy\u00fcd\u00fc: daha fazla vagon, her iki ucunda birer lokomotif, parkur f\u0131rsatlar\u0131 sunan siper noktalar\u0131 ve yak\u0131n d\u00f6v\u00fc\u015f i\u00e7in ideal alanlar eklendi. Engineer s\u0131n\u0131f\u0131n\u0131n SMG yetkinli\u011fi tren vagonlar\u0131 aras\u0131nda ge\u00e7i\u015f yaparken b\u00fcy\u00fck avantaj sa\u011flayacak.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Piyade ve Ara\u00e7 Dengesi Nas\u0131l Kuruldu?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Orijinal Golmud Railway&#8217;in en b\u00fcy\u00fck sorunlar\u0131ndan biri hedefler aras\u0131ndaki &#8220;hi\u00e7 kimsenin arazisi&#8221; b\u00f6lgeleriydi. A\u00e7\u0131k alanda y\u00fcr\u00fcyen piyadeler tank ate\u015fine kar\u015f\u0131 neredeyse savunmas\u0131zd\u0131. Battlefield Studios bu sorunu Battlefield 5&#8217;in Panzerstorm haritas\u0131ndan ilham alarak \u00e7\u00f6zd\u00fc: ta\u015f \u00e7itler, bitki \u00f6rt\u00fcs\u00fc ve ek siper malzemeleri yerle\u015ftirilerek ara\u00e7s\u0131z ilerlemek isteyen mangalara \u015fans tan\u0131nd\u0131.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Battlefield 6&#8217;n\u0131n yeni y\u0131k\u0131m sistemi de bu dengeyi destekliyor. Geli\u015ftiriciler y\u0131k\u0131labilir \u00e7evre par\u00e7alar\u0131n\u0131 istedikleri yere stratejik olarak yerle\u015ftirebildikleri gibi, oyuncular\u0131 belirli b\u00f6lgelere y\u00f6nlendirmek veya ara\u00e7lar\u0131 uzak tutmak i\u00e7in y\u0131k\u0131lmaz yap\u0131lar\u0131 da kulland\u0131. K\u00f6y b\u00f6lgesindeki baz\u0131 binalar y\u0131k\u0131lmaz olacak ve piyadelere kal\u0131c\u0131 siper sa\u011flayacak.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Kuzey ve g\u00fcney s\u0131n\u0131rlar\u0131ndan toplam yakla\u015f\u0131k 100 metre k\u0131rp\u0131larak denge iyile\u015ftirildi. Kararg\u00e2hlardaki y\u00fcksek pozisyonlar kald\u0131r\u0131ld\u0131, b\u00f6ylece spawn camping ve ara\u00e7 h\u0131rs\u0131zl\u0131\u011f\u0131 riski azalt\u0131ld\u0131.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Yedi Conquest Noktas\u0131: Sekt\u00f6r Sekt\u00f6r Railway to Golmud<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Railway to Golmud&#8217;da Conquest modunda yedi ana ilgi noktas\u0131 bulunuyor. Taktiksel modlar (Domination, Squad Deathmatch) ise bu noktalardan yaln\u0131zca bir veya ikisini kullanarak \u00e7at\u0131\u015fmay\u0131 belirli bir alana odakl\u0131yor.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">\u0130n\u015faat Alan\u0131 ve K\u00f6y<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Battlefield 4&#8217;teki eski okulun yerine ge\u00e7en \u0130n\u015faat Alan\u0131, k\u00f6ydeki y\u00fcksek pozisyonlardaki d\u00fc\u015fmanlara kar\u015f\u0131 g\u00fc\u00e7l\u00fc bir savunma noktas\u0131 olarak tasarland\u0131. K\u00f6y s\u0131f\u0131rdan yeniden in\u015fa edildi; yollar orijinalle ayn\u0131 yerde kal\u0131rken binalar daha \u00e7e\u015fitli ve dayan\u0131kl\u0131 hale getirildi. Ara\u00e7lar h\u00e2l\u00e2 k\u00f6y\u00fc d\u00fczle\u015ftirebilir, ancak y\u0131k\u0131nt\u0131 enkazlar\u0131 piyadelere sava\u015fma \u015fans\u0131 tan\u0131yor.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">VIP Yerle\u015fkesi<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Orijinalde tek bir ileti\u015fim kulesi olan bu b\u00f6lge, \u00e7elik antenler ve k\u0131rm\u0131z\u0131 \u00e7at\u0131l\u0131 binalardan olu\u015fan detayl\u0131 bir yerle\u015fkeye d\u00f6n\u00fc\u015ft\u00fc. Ke\u015fif helikopteri h\u00e2l\u00e2 burada do\u011fuyor, ancak art\u0131k duvarl\u0131 bir helipad i\u00e7inde konumlan\u0131yor. Pilotlar helikoptere binip havalanmadan \u00f6nce RPG ate\u015fine daha az maruz kalacak.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Tren<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Hareket mant\u0131\u011f\u0131 tamamen de\u011fi\u015fen trenin yan\u0131 s\u0131ra, tren ile Depo aras\u0131ndaki bo\u015f alan da d\u00f6n\u00fc\u015ft\u00fcr\u00fcld\u00fc. Daha \u00f6nce birka\u00e7 kaya ve bir elektrik dire\u011finden ibaret olan bu b\u00f6lgeye tamamen y\u0131k\u0131labilir bir elektrik trafo merkezi ve k\u00fc\u00e7\u00fck bir orman eklendi. Battlefield 1&#8217;in Argonne Forest haritas\u0131ndan ilham alan bu eklenti, piyadeler i\u00e7in yak\u0131n d\u00f6v\u00fc\u015f ortam\u0131 yarat\u0131yor.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">K\u00f6pr\u00fc \u0130n\u015faat\u0131<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Daha \u00f6nce d\u00fcz ve a\u00e7\u0131k olan bu b\u00f6lgeye yeni yol par\u00e7alar\u0131, toprak y\u0131\u011f\u0131nlar\u0131 ve a\u011f\u0131r makineler eklendi. Bu eklemeler dikey oyun, ara\u00e7lara kar\u015f\u0131 siper ve ku\u015fatma yollar\u0131 sa\u011fl\u0131yor. Yeterince h\u0131zl\u0131 bir ara\u00e7la rampalardan ciddi hava zaman\u0131 yakalama f\u0131rsat\u0131 da var.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Depo<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">\u0130ki \u00e7ok katl\u0131 depo binas\u0131, y\u00fckseltilmi\u015f y\u00fcr\u00fcy\u00fc\u015f yollar\u0131yla birbirine ba\u011fland\u0131. B\u00fcy\u00fck hangar kap\u0131lar\u0131 ara\u00e7 eri\u015fimi sa\u011flarken, \u00e7at\u0131 ve zemin katlar\u0131nda \u00e7oklu giri\u015f noktalar\u0131 piyade oyununu destekliyor.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">\u00c7iftlik<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Pax Armata kararg\u00e2h\u0131na en yak\u0131n nokta olan \u00c7iftlik, orijinalden daha b\u00fcy\u00fck bir yap\u0131 kompleksine d\u00f6n\u00fc\u015ft\u00fc. Tek katl\u0131 kul\u00fcbe iki katl\u0131 bir \u00e7iftlik evine y\u00fckseltildi. T\u00fcm yap\u0131lar y\u0131k\u0131labilir, ancak ma\u00e7\u0131n erken a\u015famalar\u0131nda hedef merkezini savunmak i\u00e7in yeterli siper sunuyor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Battlefield Labs Testlerinden Neler \u00d6\u011frenildi?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Railway to Golmud, yay\u0131nlanmadan \u00f6nce birka\u00e7 tur Battlefield Labs testinden ge\u00e7ti. Bu testlerde g\u00f6r\u00fc\u015f hatlar\u0131, ara\u00e7 say\u0131lar\u0131 ve kararg\u00e2h boyutlar\u0131 ayarland\u0131. \u00d6nemli bir bulgu: bir test s\u0131ras\u0131nda bir tak\u0131m kararg\u00e2hlar\u0131ndaki hava savunma (AA) sistemlerinin yak\u0131n\u0131nda mevzilenerek lobiye h\u00e2kim oldu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Geli\u015ftiriciler buna yan\u0131t olarak AA sistemini taretiden 95 metreden fazla uzanmayacak \u015fekilde ince ayar yapt\u0131. Sistem h\u00e2l\u00e2 yakla\u015fan hava ara\u00e7lar\u0131na kar\u015f\u0131 koruma sa\u011fl\u0131yor, ancak f\u00fcze durma mesafeleri ayr\u0131 tutuldu. Labs kat\u0131l\u0131mc\u0131lar\u0131 aras\u0131nda harita belirgin \u015fekilde olumlu kar\u015f\u0131land\u0131.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Sezon 3&#8217;te Ba\u015fka Neler Var?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Railway to Golmud, Sezon 3&#8217;\u00fcn tek yenili\u011fi de\u011fil. Battlefield 3&#8217;\u00fcn Grand Bazaar haritas\u0131ndan esinlenen Cairo Bazaar da ayn\u0131 sezon i\u00e7inde oyuna eklenecek. Dar sokaklar\u0131 ve yo\u011fun \u015fehir i\u00e7i d\u00fczeniyle yak\u0131n mesafe \u00e7at\u0131\u015fmalar\u0131na odaklanan bu harita, Golmud&#8217;un devasa \u00f6l\u00e7e\u011finin tam kar\u015f\u0131t\u0131 bir deneyim sunuyor.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Sezon 3 ayr\u0131ca REDSEC&#8217;e Ranked Play ve Solo Battle Royale modunu getiriyor. S\u0131z\u0131nt\u0131lara g\u00f6re L115A3 bolt-action t\u00fcfek, RPK-74M hafif makineli, M16A3 sald\u0131r\u0131 t\u00fcfe\u011fi ve PP-19 Vityaz SMG gibi yeni silahlar da eklenebilir. Sezon 2, 12 May\u0131s&#8217;ta sona eriyor ve Sezon 3&#8217;\u00fcn ayn\u0131 g\u00fcn ba\u015flamas\u0131 bekleniyor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Oyuncular\u0131n Merak Etti\u011fi Konular<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Railway to Golmud hangi platformlarda oynanabilecek?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Battlefield 6, PC, PlayStation 5 ve Xbox Series X\/S platformlar\u0131nda mevcut. Railway to Golmud, \u00fccretsiz bir sezon g\u00fcncellemesi olarak t\u00fcm platformlarda ayn\u0131 anda yay\u0131nlanacak.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Orijinal Golmud Railway&#8217;i oynamayanlar i\u00e7in harita nas\u0131l bir deneyim sunuyor?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Battlefield Studios, haritay\u0131 hem nostaljik oyuncular hem de yeni gelenler i\u00e7in tasarlad\u0131. Yedi farkl\u0131 Conquest noktas\u0131, her biri kendine \u00f6zg\u00fc bir oynan\u0131\u015f sunuyor: k\u00f6yde yak\u0131n d\u00f6v\u00fc\u015f, a\u00e7\u0131k arazide tank muharebeleri, g\u00f6ky\u00fcz\u00fcnde jet it dala\u015flar\u0131 ve trende hareketli hedef m\u00fccadelesi. Taktiksel modlarda ise k\u00f6y b\u00f6lgesi odak noktas\u0131 olarak \u00f6ne \u00e7\u0131k\u0131yor.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Haritada jet ve helikopter kullanmak nas\u0131l olacak?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Hava sahas\u0131, Battlefield 6&#8217;n\u0131n herhangi bir \u00e7ok oyunculu haritas\u0131ndan daha geni\u015f. Jet pilotlar\u0131 da\u011f zirvelerini dola\u015fabilecek, vadilerde ve buzullarda it dala\u015f\u0131 yapabilecek. Ke\u015fif helikopteri VIP Yerle\u015fkesi&#8217;ndeki duvarl\u0131 helipattan do\u011fuyor.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">2026, Battlefield 6 i\u00e7in d\u00f6n\u00fcm noktas\u0131 niteli\u011finde bir y\u0131l olmaya aday. Sezon 3&#8217;teki Railway to Golmud ve Cairo Bazaar&#8217;\u0131n ard\u0131ndan Sezon 4&#8217;te Wake Island ve deniz sava\u015flar\u0131, sonbaharda ise en az \u00fc\u00e7 yeni harital\u0131 Sezon 5 planlan\u0131yor. Golmud&#8217;un geri d\u00f6n\u00fc\u015f\u00fc, toplulu\u011fun uzun s\u00fcredir talep etti\u011fi b\u00fcy\u00fck \u00f6l\u00e7ekli ara\u00e7 haritas\u0131 ihtiyac\u0131na do\u011frudan yan\u0131t veriyor. <a href=\"https:\/\/www.gamermarkt.com\/blog\/tr\/battlefield-6-2026-yol-haritasi-klasik-haritalar-deniz-savaslari\/\">GamerMarkt&#8217;\u0131n Battlefield 6 2026 yol haritas\u0131 yaz\u0131s\u0131nda<\/a> t\u00fcm sezonlar\u0131n detaylar\u0131na g\u00f6z atabilirsiniz.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Battlefield 4&#8217;\u00fcn efsanevi Golmud Railway haritas\u0131, Sezon 3 ile Railway to Golmud ad\u0131yla Battlefield 6&#8217;ya d\u00f6n\u00fcyor. Mirak Valley&#8217;den d\u00f6rt kat b\u00fcy\u00fck yeni harita, de\u011fi\u015fen tren mekani\u011fi ve yedi farkl\u0131 Conquest noktas\u0131yla serinin en b\u00fcy\u00fck haritas\u0131 olacak.<\/p>\n","protected":false},"author":5,"featured_media":2966,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[284],"tags":[],"class_list":["post-2965","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-oyun-haberleri"],"_links":{"self":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/2965","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/comments?post=2965"}],"version-history":[{"count":1,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/2965\/revisions"}],"predecessor-version":[{"id":2967,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/2965\/revisions\/2967"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/media\/2966"}],"wp:attachment":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/media?parent=2965"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/categories?post=2965"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/tags?post=2965"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}