{"id":4800,"date":"2026-05-31T13:43:53","date_gmt":"2026-05-31T10:43:53","guid":{"rendered":"https:\/\/www.gamermarkt.com\/blog\/?p=4800"},"modified":"2026-07-09T13:29:18","modified_gmt":"2026-07-09T10:29:18","slug":"take-two-ceosu-mindseye-eski-rockstar-calisanlarini-hedef-aldi","status":"publish","type":"post","link":"https:\/\/www.gamermarkt.com\/blog\/tr\/take-two-ceosu-mindseye-eski-rockstar-calisanlarini-hedef-aldi\/","title":{"rendered":"Take-Two CEO&#8217;su Strauss Zelnick, MindsEye ve Eski Rockstar \u00c7al\u0131\u015fanlar\u0131n\u0131 Hedef Ald\u0131"},"content":{"rendered":"\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Take-Two Interactive CEO&#8217;su Strauss Zelnick, TD Cowen konferans\u0131nda eski Rockstar \u00e7al\u0131\u015fanlar\u0131n\u0131n GTA seviyesinde bir hit yaratamad\u0131\u011f\u0131n\u0131 s\u00f6yleyerek 2025&#8217;in en k\u00f6t\u00fc oyunu MindsEye&#8217;\u0131 dolayl\u0131 yoldan hedef ald\u0131.<\/p>\n<\/blockquote>\n\n<p class=\"wp-block-paragraph\">Take-Two Interactive CEO&#8217;su Strauss Zelnick, 27 May\u0131s 2026&#8217;da TD Cowen 54. Y\u0131ll\u0131k Teknoloji, Medya ve Telekom\u00fcnikasyon Konferans\u0131&#8217;nda yapt\u0131\u011f\u0131 konu\u015fmada eski Rockstar \u00e7al\u0131\u015fanlar\u0131n\u0131 dolayl\u0131 bi\u00e7imde ele\u015ftirdi. Zelnick isim vermeden konu\u015fsa da oyun d\u00fcnyas\u0131 bu s\u00f6zleri, 2025&#8217;in en k\u00f6t\u00fc oyunu olarak tarihe ge\u00e7en MindsEye ve onun arkas\u0131ndaki Build a Rocket Boy st\u00fcdyosuna y\u00f6nelik a\u00e7\u0131k bir g\u00f6nderme olarak yorumlad\u0131. MindsEye, Metacritic&#8217;te 100 \u00fczerinden 37 ele\u015ftirmen puan\u0131 ve 10 \u00fczerinden 2.5 kullan\u0131c\u0131 puan\u0131yla y\u0131l\u0131n en d\u00fc\u015f\u00fck skorlu b\u00fcy\u00fck yap\u0131m\u0131 olmu\u015ftu.<\/p>\n\n<h2 class=\"wp-block-heading\">Zelnick Ne Dedi?<\/h2>\n\n<p class=\"wp-block-paragraph\">Konferansta yapay zekan\u0131n Rockstar&#8217;\u0131n yarat\u0131c\u0131 hakimiyetine tehdit olu\u015fturup olu\u015fturamayaca\u011f\u0131 sorulan Zelnick, olduk\u00e7a net bir cevap verdi. &#8220;Rockstar&#8217;daki ekip bu devasa hitleri yaratmay\u0131 ba\u015far\u0131yor ve pek \u00e7ok ba\u015fka ki\u015fi de denedi. Pek \u00e7o\u011fu, eski Rockstar \u00e7al\u0131\u015fanlar\u0131 da dahil. Ve \u015fu ana kadar bunu ba\u015faramad\u0131lar&#8221; dedi.<\/p>\n\n<p class=\"wp-block-paragraph\">Zelnick, hit oyun yaratman\u0131n e\u011flence end\u00fcstrisi olgunla\u015ft\u0131k\u00e7a giderek zorla\u015ft\u0131\u011f\u0131n\u0131 vurgulad\u0131. Teknolojik ilerlemelerin kimseye ger\u00e7ek bir avantaj sa\u011flamad\u0131\u011f\u0131n\u0131, yapay zeka ara\u00e7lar\u0131n\u0131n herkes taraf\u0131ndan eri\u015filebilir olaca\u011f\u0131n\u0131 ve sonu\u00e7ta tamamen &#8220;metala\u015faca\u011f\u0131n\u0131&#8221; belirtti. &#8220;Bana tek bir yapay zeka \u015firketi g\u00f6sterin, \u00fcr\u00fcnlerini veya hizmetlerini m\u00fcnhas\u0131r olarak sunan. B\u00f6yle bir \u015firket yok&#8221; diye ekledi.<\/p>\n\n<h2 class=\"wp-block-heading\">Hedef Tahtas\u0131nda Kim Var: Leslie Benzies ve MindsEye Fiyaskosu<\/h2>\n\n<p class=\"wp-block-paragraph\">Zelnick&#8217;in s\u00f6zlerinin dolayl\u0131 muhatab\u0131 Leslie Benzies olarak de\u011ferlendirildi. Benzies, 1995&#8217;ten 2016&#8217;ya kadar Rockstar North&#8217;un ba\u015fkanl\u0131\u011f\u0131n\u0131 yapt\u0131 ve GTA III&#8217;ten GTA V&#8217;e kadar serinin t\u00fcm b\u00fcy\u00fck oyunlar\u0131n\u0131 \u00fcretti. Bu yap\u0131mlar toplamda y\u00fcz milyonlarca kopya satt\u0131. Ancak 2016&#8217;da Rockstar&#8217;dan ayr\u0131l\u0131\u015f\u0131 son derece tart\u0131\u015fmal\u0131 oldu: Benzies, 150 milyon dolarl\u0131k bir dava a\u00e7arak kendisine \u00f6denmemi\u015f telif haklar\u0131 ve k\u00e2r paylar\u0131 oldu\u011funu iddia etti. Dava 2019&#8217;da gizli bir anla\u015fmayla sonu\u00e7land\u0131.<\/p>\n\n<p class=\"wp-block-paragraph\">Benzies ard\u0131ndan Edinburgh merkezli Build a Rocket Boy st\u00fcdyosunu kurdu. St\u00fcdyo y\u0131llarca Everywhere adl\u0131 y\u00fcksek kaliteli bir oyun platformu geli\u015ftirdi. MindsEye ise bu platformun ilk \u00fcr\u00fcn\u00fc olarak 10 Haziran 2025&#8217;te PS5, Xbox Series X\/S ve PC i\u00e7in piyasaya s\u00fcr\u00fcld\u00fc. Ancak sonu\u00e7 tam bir felaket oldu.<\/p>\n\n<h2 class=\"wp-block-heading\">MindsEye Neden Bu Kadar K\u00f6t\u00fc Kar\u015f\u0131land\u0131?<\/h2>\n\n<p class=\"wp-block-paragraph\">MindsEye, yayg\u0131n hatalar, grafik sorunlar\u0131 ve PS5 Pro&#8217;da bile sabitlenemeyen 30 FPS performans tavan\u0131yla \u00e7\u0131k\u0131\u015f yapt\u0131. Oyuncular teknik sorunlar\u0131n yan\u0131 s\u0131ra s\u0131k\u0131c\u0131 g\u00f6rev tasar\u0131m\u0131, zay\u0131f diyaloglar ve sinir bozucu mini oyunlardan \u015fikayet etti. Metacritic&#8217;te 37 ele\u015ftirmen puan\u0131 ve 2.5 kullan\u0131c\u0131 puan\u0131 alan oyun, 2025&#8217;in a\u00e7\u0131k ara en k\u00f6t\u00fc puanl\u0131 b\u00fcy\u00fck yap\u0131m\u0131 oldu.<\/p>\n\n<p class=\"wp-block-paragraph\">Ba\u015far\u0131s\u0131zl\u0131\u011f\u0131n boyutu o kadar b\u00fcy\u00fckt\u00fc ki Sony ve Epic, oyun i\u00e7in toplu iade s\u00fcre\u00e7leri ba\u015flatt\u0131. Bu t\u00fcr bir m\u00fcdahale daha \u00f6nce yaln\u0131zca Cyberpunk 2077&#8217;nin 2020&#8217;deki felaket lansman\u0131nda g\u00f6r\u00fclm\u00fc\u015ft\u00fc. Yay\u0131nc\u0131 IO Interactive ise Build a Rocket Boy ile olan ortakl\u0131\u011f\u0131n\u0131 tamamen sonland\u0131rd\u0131 ve planlanan Hitman temal\u0131 \u00f6zel g\u00f6rev iptal edildi.<\/p>\n\n<h2 class=\"wp-block-heading\">Sabotaj \u0130ddialar\u0131 ve St\u00fcdyonun \u00c7\u00f6k\u00fc\u015f\u00fc<\/h2>\n\n<p class=\"wp-block-paragraph\">Build a Rocket Boy y\u00f6netimi, ba\u015far\u0131s\u0131zl\u0131\u011f\u0131n nedenini d\u0131\u015f fakt\u00f6rlere ba\u011flad\u0131. Benzies, 2 Temmuz 2025&#8217;te \u00e7al\u0131\u015fanlarla yapt\u0131\u011f\u0131 video g\u00f6r\u00fc\u015fmede MindsEye&#8217;\u0131n sorunlar\u0131n\u0131 k\u0131smen &#8220;i\u00e7 ve d\u0131\u015f sabotajc\u0131lara&#8221; yordu. Ortak CEO Mark Gerhard ise oyun hakk\u0131nda olumsuz konu\u015fan ki\u015filerin bunu yapmalar\u0131 i\u00e7in para ald\u0131\u011f\u0131n\u0131 iddia etti ve Ritual Network adl\u0131 bir medya ajans\u0131n\u0131n 1 milyon dolar\u0131n \u00fczerinde b\u00fct\u00e7eyle negatif alg\u0131 operasyonu y\u00fcr\u00fctt\u00fc\u011f\u00fcn\u00fc \u00f6ne s\u00fcrd\u00fc.<\/p>\n\n<p class=\"wp-block-paragraph\">Bu iddialar sekt\u00f6rde destek g\u00f6rmedi. IO Interactive CEO&#8217;su Hakan Abrak, sabotaj teorisine inanmad\u0131\u011f\u0131n\u0131 a\u00e7\u0131k\u00e7a belirtti. Eski \u00e7al\u0131\u015fanlar ise lansman \u00f6ncesi testlerde oyunun \u00e7\u00f6kmesini engellemek i\u00e7in &#8220;God Mode&#8221; aktivasyonu yapmak zorunda kald\u0131klar\u0131n\u0131 ifade ederek sorunun tamamen teknik yetersizliklerden kaynakland\u0131\u011f\u0131n\u0131 vurgulad\u0131. BBC&#8217;nin Ekim 2025 tarihli raporuna g\u00f6re, \u00e7al\u0131\u015fanlar Benzies ve Gerhard&#8217;dan \u00f6z\u00fcr talep eden a\u00e7\u0131k bir mektup imzalad\u0131. St\u00fcdyo ard\u0131ndan 300&#8217;den fazla \u00e7al\u0131\u015fan\u0131 etkileyen birden fazla i\u015ften \u00e7\u0131karma dalgas\u0131 ya\u015fad\u0131.<\/p>\n\n<h2 class=\"wp-block-heading\">Zelnick&#8217;in Yarat\u0131c\u0131l\u0131k ve Teknoloji Hakk\u0131ndaki G\u00f6r\u00fc\u015f\u00fc<\/h2>\n\n<p class=\"wp-block-paragraph\">Zelnick, Rockstar&#8217;\u0131n ba\u015far\u0131s\u0131n\u0131n nedenini teknolojiye de\u011fil, kurumsal yarat\u0131c\u0131l\u0131k altyap\u0131s\u0131na ba\u011flad\u0131. GTA V h\u00e2l\u00e2 \u00e7eyrek ba\u015f\u0131na 5 milyon kopya satarken ve 2013&#8217;teki \u00e7\u0131k\u0131\u015f\u0131ndan bu yana 220 milyonun \u00fczerinde kopya satm\u0131\u015fken, bu ba\u015far\u0131n\u0131n bireysel yeteneklerden \u00e7ok sistemden kaynakland\u0131\u011f\u0131n\u0131 savundu.<\/p>\n\n<p class=\"wp-block-paragraph\">&#8220;Oyunu de\u011fi\u015ftirecek olan teknoloji olmayacak. De\u011fi\u015fim, ola\u011fan\u00fcst\u00fc yarat\u0131c\u0131 bir bireyin veya bireylerin ortaya \u00e7\u0131k\u0131p \u015fa\u015f\u0131rt\u0131c\u0131 bir \u015fey yapmas\u0131yla gelecek. Amac\u0131m\u0131z bu insanlar\u0131 Take-Two sistemi i\u00e7inde \u00e7al\u0131\u015ft\u0131rmak. Bunu ba\u015faramazsak, ba\u015far\u0131s\u0131z oluruz&#8221; dedi Zelnick.<\/p>\n\n<p class=\"wp-block-paragraph\">Bu yakla\u015f\u0131m, Build a Rocket Boy&#8217;un ba\u015f\u0131na gelenleri de yeniden \u00e7er\u00e7eveliyor: Benzies yetenek eksikli\u011finden de\u011fil, onu g\u00fc\u00e7l\u00fc k\u0131lan kurumsal makinenin art\u0131k arkas\u0131nda olmay\u0131\u015f\u0131ndan ba\u015far\u0131s\u0131z oldu.<\/p>\n\n<h2 class=\"wp-block-heading\">GTA 6 G\u00f6lgesinde Bir Ele\u015ftiri<\/h2>\n\n<p class=\"wp-block-paragraph\">Zelnick&#8217;in a\u00e7\u0131klamalar\u0131, GTA 6&#8217;n\u0131n 19 Kas\u0131m 2026&#8217;da PS5 ve Xbox Series X\/S i\u00e7in onaylanan \u00e7\u0131k\u0131\u015f tarihinin yakla\u015ft\u0131\u011f\u0131 bir d\u00f6nemde geldi. Son on y\u0131l\u0131n en \u00e7ok beklenen oyun lansman\u0131na be\u015f ay kala yap\u0131lan bu konu\u015fma, Take-Two&#8217;nun sekt\u00f6rdeki konumuna duydu\u011fu \u00f6zg\u00fcveni yans\u0131t\u0131yordu.<\/p>\n\n<p class=\"wp-block-paragraph\">Zelnick bu \u00f6zg\u00fcveni dengelerken kibirden ka\u00e7\u0131nmaya \u00f6zen g\u00f6sterdi: &#8220;Gelecekte ba\u015farabilecekleri anlam\u0131na gelmez bu, biz her zaman korkarak ko\u015fuyoruz&#8221; dedi. Ancak yapay zekan\u0131n veya geli\u015fmi\u015f motorlar\u0131n rekabet dengesini de\u011fi\u015ftirece\u011fi fikrine kar\u015f\u0131 net bir tutum sergiledi. Ona g\u00f6re ara\u00e7lar herkes i\u00e7in ayn\u0131 olacak, fark\u0131 yaratacak olan \u015fey yarat\u0131c\u0131 vizyon.<\/p>\n\n<h2 class=\"wp-block-heading\">Oyun D\u00fcnyas\u0131 \u0130\u00e7in \u00c7\u0131kar\u0131lacak Dersler<\/h2>\n\n<p class=\"wp-block-paragraph\">MindsEye vakas\u0131, oyun end\u00fcstrisinde s\u0131k\u00e7a tekrarlanan bir kal\u0131b\u0131n en \u00e7arp\u0131c\u0131 \u00f6rneklerinden biri oldu: ba\u015far\u0131l\u0131 bir st\u00fcdyodan ayr\u0131lan isimler, bireysel yeteneklerinin tek ba\u015f\u0131na yeterli olaca\u011f\u0131n\u0131 d\u00fc\u015f\u00fcn\u00fcyor, ancak arkalar\u0131ndaki kurumsal altyap\u0131n\u0131n ba\u015far\u0131daki pay\u0131n\u0131 hafife al\u0131yor. Benzies&#8217;in \u00f6zge\u00e7mi\u015fi bundan daha g\u00fc\u00e7l\u00fc olamazd\u0131, yine de MindsEye son be\u015f y\u0131l\u0131n en d\u00fc\u015f\u00fck puanl\u0131 b\u00fcy\u00fck yap\u0131mlar\u0131ndan biri olarak tarihe ge\u00e7ti.<\/p>\n\n<p class=\"wp-block-paragraph\">St\u00fcdyo cephesinde ise Ortak CEO Mark Gerhard, Nisan 2026&#8217;da GamesBeat&#8217;e yapt\u0131\u011f\u0131 a\u00e7\u0131klamada MindsEye&#8217;\u0131n yeniden lansman\u0131n\u0131 planlad\u0131klar\u0131n\u0131 belirterek sat\u0131\u015flar\u0131n &#8220;neredeyse haftal\u0131k olarak ikiye katland\u0131\u011f\u0131n\u0131&#8221; iddia etti. Ancak ayn\u0131 d\u00f6nemde Steam \u00fczerinde oyunu aktif olarak oynayan ki\u015fi say\u0131s\u0131 yaln\u0131zca 11&#8217;di.<\/p>\n\n<h2 class=\"wp-block-heading\">Oyuncular\u0131n Merak Etti\u011fi Sorular<\/h2>\n\n<h3 class=\"wp-block-heading\">Take-Two CEO&#8217;su MindsEye hakk\u0131nda ne s\u00f6yledi?<\/h3>\n\n<p class=\"wp-block-paragraph\">Strauss Zelnick do\u011frudan MindsEye ad\u0131n\u0131 anmad\u0131. Ancak 27 May\u0131s 2026&#8217;daki konferansta &#8220;eski Rockstar \u00e7al\u0131\u015fanlar\u0131 da dahil pek \u00e7ok ki\u015fi denedi ve \u015fu ana kadar ba\u015faramad\u0131&#8221; diyerek dolayl\u0131 bi\u00e7imde Build a Rocket Boy ve MindsEye&#8217;\u0131 hedef ald\u0131\u011f\u0131 yorumland\u0131.<\/p>\n\n<h3 class=\"wp-block-heading\">MindsEye neden ba\u015far\u0131s\u0131z oldu?<\/h3>\n\n<p class=\"wp-block-paragraph\">MindsEye, yayg\u0131n hatalar, d\u00fc\u015f\u00fck performans, 30 FPS tavan\u0131, zay\u0131f g\u00f6rev tasar\u0131m\u0131 ve yetersiz hikaye anlat\u0131m\u0131yla \u00e7\u0131k\u0131\u015f yapt\u0131. Metacritic&#8217;te 37 ele\u015ftirmen puan\u0131 alarak 2025&#8217;in en k\u00f6t\u00fc oyunu se\u00e7ildi. Sony ve Epic toplu iade s\u00fcre\u00e7leri ba\u015flatt\u0131.<\/p>\n\n<h3 class=\"wp-block-heading\">Leslie Benzies neden Rockstar&#8217;dan ayr\u0131ld\u0131?<\/h3>\n\n<p class=\"wp-block-paragraph\">Benzies, Eyl\u00fcl 2014&#8217;te ba\u015flayan bir izinden sonra 2016&#8217;da Rockstar North&#8217;tan ayr\u0131ld\u0131. Nisan 2016&#8217;da 150 milyon dolarl\u0131k dava a\u00e7arak zorla \u00e7\u0131kar\u0131ld\u0131\u011f\u0131n\u0131 ve k\u00e2r paylar\u0131n\u0131n \u00f6denmedi\u011fini iddia etti. Dava \u015eubat 2019&#8217;da gizli bir anla\u015fmayla sonu\u00e7land\u0131.<\/p>\n\n<h3 class=\"wp-block-heading\">GTA 6 ne zaman \u00e7\u0131kacak?<\/h3>\n\n<p class=\"wp-block-paragraph\">Grand Theft Auto 6, 19 Kas\u0131m 2026&#8217;da PlayStation 5 ve Xbox Series X\/S i\u00e7in \u00e7\u0131kacak. PC \u00e7\u0131k\u0131\u015f tarihi hen\u00fcz a\u00e7\u0131klanmad\u0131. Reklam kampanyas\u0131n\u0131n ve \u00fc\u00e7\u00fcnc\u00fc fragman\u0131n Haziran 2026 sonlar\u0131nda ba\u015flamas\u0131 bekleniyor.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Take-Two Interactive CEO&#8217;su Strauss Zelnick, TD Cowen konferans\u0131nda eski Rockstar \u00e7al\u0131\u015fanlar\u0131n\u0131n GTA seviyesinde bir hit yaratamad\u0131\u011f\u0131n\u0131 s\u00f6yleyerek 2025&#8217;in en k\u00f6t\u00fc oyunu MindsEye&#8217;\u0131 dolayl\u0131 yoldan hedef ald\u0131.<\/p>\n","protected":false},"author":5,"featured_media":4801,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[284],"tags":[],"class_list":["post-4800","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-oyun-haberleri"],"_links":{"self":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/4800","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/comments?post=4800"}],"version-history":[{"count":1,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/4800\/revisions"}],"predecessor-version":[{"id":4802,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/4800\/revisions\/4802"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/media\/4801"}],"wp:attachment":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/media?parent=4800"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/categories?post=4800"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/tags?post=4800"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}