{"id":5062,"date":"2026-06-04T13:13:49","date_gmt":"2026-06-04T10:13:49","guid":{"rendered":"https:\/\/www.gamermarkt.com\/blog\/?p=5062"},"modified":"2026-06-04T13:13:50","modified_gmt":"2026-06-04T10:13:50","slug":"playstation-birinci-parti-satis-dususu-ghost-of-yotei","status":"publish","type":"post","link":"https:\/\/www.gamermarkt.com\/blog\/tr\/playstation-birinci-parti-satis-dususu-ghost-of-yotei\/","title":{"rendered":"PlayStation Birinci Parti Sat\u0131\u015flar\u0131 5 Y\u0131ld\u0131r D\u00fc\u015f\u00fcyordu: Ghost of Yotei Gidi\u015fat\u0131 Tersine \u00c7evirdi"},"content":{"rendered":"\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Sony&#8217;nin birinci parti oyun sat\u0131\u015flar\u0131 FY2020&#8217;deki 58.4 milyon zirveden FY2024&#8217;te 28.9 milyona geriledi. Ghost of Yotei sayesinde FY2025&#8217;te 32.1 milyonla ilk toparlanma ya\u015fand\u0131.<\/p>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\">Sony&#8217;nin birinci parti oyun sat\u0131\u015flar\u0131, mali y\u0131l 2020&#8217;deki 58.4 milyon adetlik zirve noktas\u0131ndan mali y\u0131l 2024&#8217;te 28.9 milyona kadar geriledi. Game File&#8217;\u0131n Sony&#8217;nin kendi mali verilerinden derledi\u011fi rakamlara g\u00f6re bu d\u00fc\u015f\u00fc\u015f be\u015f y\u0131l boyunca kesintisiz s\u00fcrd\u00fc ve ancak mali y\u0131l 2025&#8217;te Ghost of Yotei&#8217;nin etkisiyle 32.1 milyona y\u00fckselerek ilk kez tersine d\u00f6nd\u00fc.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">D\u00fc\u015f\u00fc\u015f\u00fcn Boyutu Ne Kadar B\u00fcy\u00fck?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Sony, 2020 mali y\u0131l\u0131ndan itibaren y\u0131ll\u0131k raporlar\u0131nda birinci parti oyun sat\u0131\u015f rakamlar\u0131n\u0131 d\u00fczenli olarak payla\u015f\u0131yor. FY2020 (Nisan 2020 &#8211; Mart 2021) d\u00f6neminde The Last of Us Part II, Ghost of Tsushima, Spider-Man: Miles Morales ve Demon&#8217;s Souls gibi g\u00fc\u00e7l\u00fc yap\u0131mlar\u0131n \u00e7\u0131k\u0131\u015f\u0131 ile birlikte 58.4 milyon adet birinci parti oyun sat\u0131ld\u0131. Bu rakam, pandemi d\u00f6neminde artan oyun talebinin de etkisiyle PlayStation tarihinin en y\u00fcksek seviyesiydi.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Takip eden y\u0131llarda ise s\u00fcrekli bir gerileme ya\u015fand\u0131. FY2021&#8217;de 43.9 milyon, FY2022&#8217;de 43.5 milyon, FY2023&#8217;te 39.7 milyon ve FY2024&#8217;te yaln\u0131zca 28.9 milyon birinci parti oyun sat\u0131ld\u0131. Yani d\u00f6rt y\u0131lda sat\u0131\u015flar neredeyse yar\u0131 yar\u0131ya eridi. FY2025&#8217;teki 32.1 milyonluk rakam ise be\u015f y\u0131l i\u00e7indeki ilk art\u0131\u015f\u0131 temsil ediyor, ancak h\u00e2l\u00e2 2020 zirvesinin yar\u0131s\u0131ndan biraz fazlas\u0131.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">D\u00fc\u015f\u00fc\u015f\u00fcn Arkas\u0131ndaki Temel Nedenler<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Sekt\u00f6r analistleri ve uzmanlar, bu d\u00fc\u015f\u00fc\u015f\u00fcn tek bir nedene ba\u011flanamayaca\u011f\u0131n\u0131 vurguluyor. Birden fazla fakt\u00f6r bir araya geldi:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Pandemi etkisinin s\u00f6nmesi:<\/strong> 2020&#8217;deki sat\u0131\u015f patlamas\u0131, k\u00fcresel karantina ko\u015fullar\u0131n\u0131n yaratt\u0131\u011f\u0131 anormal bir zirveydi. Evde kalan milyonlarca ki\u015fi oyunlara y\u00f6neldi ve bu durum kal\u0131c\u0131 bir norm haline gelmedi.<\/li>\n\n\n\n<li><strong>\u00d6zel oyun k\u0131tl\u0131\u011f\u0131:<\/strong> PS5 neslinde Sony&#8217;nin b\u00fcy\u00fck st\u00fcdyolar\u0131 yeni ve \u00f6zg\u00fcn yap\u0131mlar \u00e7\u0131karmakta olduk\u00e7a yava\u015f kald\u0131. Naughty Dog bu nesilde hen\u00fcz bir oyun yay\u0131nlamad\u0131. Haven Studios ve Media Molecule gibi st\u00fcdyolar\u0131n projeleri h\u00e2l\u00e2 \u00e7\u0131k\u0131\u015f tarihi alm\u0131\u015f de\u011fil.<\/li>\n\n\n\n<li><strong>Uzayan geli\u015ftirme s\u00fcreleri:<\/strong> AAA oyun \u00fcretimi her ge\u00e7en y\u0131l daha uzun ve daha pahal\u0131 hale geliyor. Bu durum b\u00fcy\u00fck yap\u0131mlar aras\u0131ndaki bo\u015fluklar\u0131 geni\u015fletiyor.<\/li>\n\n\n\n<li><strong>Canl\u0131 servis ba\u015far\u0131s\u0131zl\u0131klar\u0131:<\/strong> Sony&#8217;nin agresif \u015fekilde y\u00f6neldi\u011fi canl\u0131 servis stratejisi, Concord gibi b\u00fcy\u00fck fiyaskolarla sonu\u00e7land\u0131. Concord, \u00e7\u0131k\u0131\u015f\u0131ndan sadece 14 g\u00fcn sonra sunucular\u0131 kapat\u0131lan ve yakla\u015f\u0131k 25.000 kopya sat\u0131\u015f\u0131yla PlayStation tarihinin en b\u00fcy\u00fck ticari ba\u015far\u0131s\u0131zl\u0131klar\u0131ndan biri olarak kay\u0131tlara ge\u00e7ti.<\/li>\n\n\n\n<li><strong>Remake ve remaster a\u011f\u0131rl\u0131kl\u0131 takvim:<\/strong> PS5 d\u00f6neminde orijinal yap\u0131mlar yerine yeniden yap\u0131mlar ve geni\u015fletilmi\u015f s\u00fcr\u00fcmler \u00f6n plana \u00e7\u0131kt\u0131.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Ghost of Yotei Neden Bu Kadar \u00d6nemli?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Sucker Punch Productions&#8217;\u0131n geli\u015ftirdi\u011fi Ghost of Yotei, 2 Ekim 2025&#8217;te PS5&#8217;e \u00f6zel olarak \u00e7\u0131kt\u0131 ve ilk 32 g\u00fcnde 3.3 milyon kopya satarak b\u00fcy\u00fck bir ticari ba\u015far\u0131 yakalad\u0131. Sony, 2025 \u015eubat ay\u0131ndaki mali rapor sunumunda oyunun, selefi Ghost of Tsushima&#8217;n\u0131n &#8220;ayn\u0131 zaman dilimindeki sat\u0131\u015flar\u0131n\u0131 a\u015ft\u0131\u011f\u0131n\u0131&#8221; ve &#8220;finansal sonu\u00e7lara \u00f6nemli \u00f6l\u00e7\u00fcde katk\u0131da bulundu\u011funu&#8221; resmen a\u00e7\u0131klad\u0131.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ghost of Tsushima, 2020 y\u0131l\u0131nda PS4&#8217;te \u00e7\u0131kt\u0131\u011f\u0131nda ilk \u00fc\u00e7 g\u00fcnde 2.4 milyon, d\u00f6rt ayda 5 milyon sat\u0131\u015f rakam\u0131na ula\u015fm\u0131\u015ft\u0131. Toplam sat\u0131\u015flar\u0131 Eyl\u00fcl 2024 itibar\u0131yla PC ve Director&#8217;s Cut dahil 13 milyonu a\u015fm\u0131\u015ft\u0131. Ghost of Yotei&#8217;nin PS5&#8217;e \u00f6zel bir yap\u0131m olarak ve \u00e7ok daha k\u00fc\u00e7\u00fck bir y\u00fckl\u00fc konsol taban\u0131yla bu rakamlar\u0131 ge\u00e7mesi, Sony i\u00e7in ciddi bir moral kayna\u011f\u0131 oldu.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Tek Bir Oyun Trendi Tersine \u00c7evirebilir mi?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">FY2025&#8217;teki 32.1 milyonluk sat\u0131\u015f, be\u015f y\u0131ll\u0131k d\u00fc\u015f\u00fc\u015f\u00fc durduran ilk art\u0131\u015f olsa da h\u00e2l\u00e2 2020 zirvesinin \u00e7ok gerisinde. Ghost of Yotei tek ba\u015f\u0131na bu tablonun tamam\u0131n\u0131 de\u011fi\u015ftirmeye yetmiyor; ancak Sony&#8217;nin premium tek oyunculu deneyimlere olan talebin h\u00e2l\u00e2 g\u00fc\u00e7l\u00fc oldu\u011funu hat\u0131rlatan kritik bir sinyal oldu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">S\u00f6zc\u00fc&#8217;n\u00fcn haberine g\u00f6re sekt\u00f6r uzmanlar\u0131, oyuncular\u0131n PlayStation&#8217;dan beklentisinin zaten canl\u0131 servis oyunlar\u0131 de\u011fil, kaliteli hikaye odakl\u0131 yap\u0131mlar oldu\u011funu vurguluyor. Sony&#8217;nin son d\u00f6nemde canl\u0131 servis \u00e7\u0131lg\u0131nl\u0131\u011f\u0131ndan geri ad\u0131m atarak tek oyunculu \u00f6zel yap\u0131mlara odaklanma karar\u0131, bu verilerin do\u011frudan bir yans\u0131mas\u0131 olarak de\u011ferlendiriliyor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Sat\u0131\u015flar D\u00fc\u015ferken Sony Nas\u0131l Rekor Gelir Elde Ediyor?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">\u0130lgin\u00e7 bir \u00e7eli\u015fki gibi g\u00f6r\u00fcnse de PlayStation, birinci parti oyun sat\u0131\u015flar\u0131 d\u00fc\u015ferken gelir a\u00e7\u0131s\u0131ndan rekor bir konsol nesli ya\u015f\u0131yor. Bunun temel nedeni gelir yap\u0131s\u0131n\u0131n de\u011fi\u015fmesi. Sony&#8217;nin PlayStation gelirlerinin b\u00fcy\u00fck b\u00f6l\u00fcm\u00fc art\u0131k PS Plus aboneliklerinden ve \u00fc\u00e7\u00fcnc\u00fc parti oyun sat\u0131\u015flar\u0131ndan al\u0131nan komisyonlardan geliyor. PlayStation Store yaz\u0131l\u0131m gelirleri son \u00e7eyrekte rekor seviyeye ula\u015ft\u0131.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">PS5&#8217;in toplam sat\u0131\u015flar\u0131 Mart 2026 itibar\u0131yla 93.7 milyona ula\u015fm\u0131\u015f durumda. Donan\u0131m sat\u0131\u015flar\u0131 konsol d\u00f6ng\u00fcs\u00fcn\u00fcn ikinci yar\u0131s\u0131na girilmesiyle yava\u015flasa da (son \u00e7eyrekte 1.5 milyon adet), yaz\u0131l\u0131m ve abonelik gelirleri bu d\u00fc\u015f\u00fc\u015f\u00fc telafi ediyor. Yine de birinci parti yap\u0131mlar, PlayStation markas\u0131n\u0131n \u00e7ekicili\u011fi ve konsol sat\u0131\u015flar\u0131n\u0131 tetikleyen temel unsur olmaya devam ediyor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">PlayStation&#8217;\u0131n \u00d6n\u00fcndeki Kritik D\u00f6nem<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">3 Haziran 2026&#8217;daki State of Play etkinli\u011fi, Sony&#8217;nin gelecek planlar\u0131na dair g\u00fc\u00e7l\u00fc sinyaller verdi. Marvel&#8217;s Wolverine&#8217;in 15 Eyl\u00fcl 2026&#8217;da PS5&#8217;e \u00f6zel olarak \u00e7\u0131kaca\u011f\u0131 do\u011fruland\u0131. Bunun yan\u0131 s\u0131ra God of War: Laufey (Faye&#8217;in hikayesini anlatacak yeni bir God of War oyunu), Until Dawn 2, ve \u00e7ok say\u0131da \u00fc\u00e7\u00fcnc\u00fc parti yap\u0131m duyuruldu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Eyl\u00fcl-Ekim 2026 d\u00f6nemi PlayStation i\u00e7in olduk\u00e7a yo\u011fun ge\u00e7ecek gibi g\u00f6r\u00fcn\u00fcyor. Marvel&#8217;s Wolverine (15 Eyl\u00fcl), Onimusha: Way of the Sword (25 Eyl\u00fcl), Control Resonant (24 Eyl\u00fcl), Phantom Blade Zero (29 Ekim) ve daha bir\u00e7ok yap\u0131m bu d\u00f6nemde \u00e7\u0131k\u0131\u015f yapacak. Bu yo\u011funluk, FY2026&#8217;da birinci parti sat\u0131\u015flar\u0131n toparlanma trendini s\u00fcrd\u00fcr\u00fcp s\u00fcrd\u00fcremeyece\u011fini belirleyecek.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Y\u0131l Baz\u0131nda PlayStation Birinci Parti Sat\u0131\u015f Verileri<\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Mali Y\u0131l<\/th><th>Birinci Parti Sat\u0131\u015f (Milyon)<\/th><th>\u00d6nemli Yap\u0131mlar<\/th><\/tr><\/thead><tbody><tr><td>FY2020<\/td><td>58.4<\/td><td>The Last of Us Part II, Ghost of Tsushima, Spider-Man: Miles Morales<\/td><\/tr><tr><td>FY2021<\/td><td>43.9<\/td><td>Returnal, Ratchet &amp; Clank: Rift Apart<\/td><\/tr><tr><td>FY2022<\/td><td>43.5<\/td><td>Horizon Forbidden West, God of War Ragnar\u00f6k<\/td><\/tr><tr><td>FY2023<\/td><td>39.7<\/td><td>Spider-Man 2, Final Fantasy XVI (yay\u0131nc\u0131l\u0131k)<\/td><\/tr><tr><td>FY2024<\/td><td>28.9<\/td><td>Astro Bot, Concord (ba\u015far\u0131s\u0131z)<\/td><\/tr><tr><td>FY2025<\/td><td>32.1<\/td><td>Ghost of Yotei, Death Stranding 2<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Concord Fiyaskosu Ne Kadara Mal Oldu?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">PlayStation&#8217;\u0131n birinci parti sat\u0131\u015f d\u00fc\u015f\u00fc\u015f\u00fcn\u00fc anlamak i\u00e7in Concord vakas\u0131na da bakmak gerekiyor. 2024 A\u011fustos&#8217;ta piyasaya s\u00fcr\u00fclen bu canl\u0131 servis kahraman ni\u015fanc\u0131 oyunu, Steam&#8217;de anl\u0131k 697 oyuncu ile ba\u015flad\u0131 ve toplamda yaln\u0131zca yakla\u015f\u0131k 25.000 kopya satabildi. G\u00fcvenilir kaynaklara g\u00f6re toplam maliyeti 400 milyon dolara yakla\u015ft\u0131. Sony, oyunu \u00e7\u0131k\u0131\u015f\u0131ndan sadece 14 g\u00fcn sonra ma\u011fazalardan kald\u0131rd\u0131 ve t\u00fcm al\u0131c\u0131lara para iadesi yapt\u0131.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Concord&#8217;un ard\u0131ndan geli\u015ftirici st\u00fcdyo Firewalk Studios kapat\u0131ld\u0131. Bu deneyim, Sony&#8217;nin canl\u0131 servis stratejisini ciddi \u015fekilde sorgulamas\u0131na ve bir\u00e7ok \u00e7ok oyunculu projeyi iptal ederek tek oyunculu \u00f6zel yap\u0131mlara geri d\u00f6nmesine yol a\u00e7t\u0131.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Oyuncular\u0131n Merak Etti\u011fi Sorular<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Ghost of Yotei toplamda ka\u00e7 kopya satt\u0131?<\/strong><br>Sony&#8217;nin resmi a\u00e7\u0131klamas\u0131na g\u00f6re Ghost of Yotei, ilk 32 g\u00fcnde (2 Kas\u0131m 2025 itibar\u0131yla) 3.3 milyon kopya satt\u0131. Sonraki d\u00f6nemde g\u00fcncel bir sat\u0131\u015f rakam\u0131 a\u00e7\u0131klanmad\u0131; ancak Sony, oyunun ayn\u0131 d\u00f6nemde Ghost of Tsushima&#8217;y\u0131 ge\u00e7ti\u011fini do\u011frulad\u0131.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Ghost of Tsushima ka\u00e7 kopya satt\u0131?<\/strong><br>Ghost of Tsushima, Eyl\u00fcl 2024 itibar\u0131yla PC ve Director&#8217;s Cut dahil toplam 13 milyon kopya sat\u0131\u015f\u0131na ula\u015ft\u0131. \u0130lk \u00fc\u00e7 g\u00fcnde 2.4 milyon, d\u00f6rt ayda 5 milyon kopya satm\u0131\u015ft\u0131.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>PlayStation birinci parti sat\u0131\u015flar\u0131n\u0131n d\u00fc\u015fmesinin en b\u00fcy\u00fck nedeni ne?<\/strong><br>Uzmanlar, uzayan geli\u015ftirme s\u00fcreleri nedeniyle azalan oyun \u00e7\u0131k\u0131\u015f say\u0131s\u0131n\u0131, 2020&#8217;deki pandemi kaynakl\u0131 anormal zirveyi ve ba\u015far\u0131s\u0131z canl\u0131 servis denemelerini temel etkenler olarak g\u00f6steriyor.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Sony gelecekte bu d\u00fc\u015f\u00fc\u015f\u00fc tamamen telafi edebilir mi?<\/strong><br>Marvel&#8217;s Wolverine, God of War: Laufey gibi g\u00fc\u00e7l\u00fc yap\u0131mlar s\u0131rada. Ancak 58 milyonluk pandemi d\u00f6neminin tekrarlanmas\u0131 pek olas\u0131 de\u011fil. Sony&#8217;nin hedefi, d\u00fczenli bir birinci parti \u00e7\u0131k\u0131\u015f takvimi olu\u015fturarak 30-40 milyon aral\u0131\u011f\u0131n\u0131 istikrarl\u0131 \u015fekilde tutmak olacakt\u0131r.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>PS5 toplam ka\u00e7 adet satt\u0131?<\/strong><br>Mart 2026 itibar\u0131yla PS5&#8217;in toplam k\u00fcresel sat\u0131\u015flar\u0131 93.7 milyon adede ula\u015ft\u0131.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sony&#8217;nin birinci parti oyun sat\u0131\u015flar\u0131 FY2020&#8217;deki 58.4 milyon zirveden FY2024&#8217;te 28.9 milyona geriledi. Ghost of Yotei sayesinde FY2025&#8217;te 32.1 milyonla ilk toparlanma ya\u015fand\u0131.<\/p>\n","protected":false},"author":5,"featured_media":5063,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[284],"tags":[],"class_list":["post-5062","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-oyun-haberleri"],"_links":{"self":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/5062","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/comments?post=5062"}],"version-history":[{"count":1,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/5062\/revisions"}],"predecessor-version":[{"id":5064,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/5062\/revisions\/5064"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/media\/5063"}],"wp:attachment":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/media?parent=5062"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/categories?post=5062"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/tags?post=5062"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}