{"id":5240,"date":"2026-06-08T10:59:14","date_gmt":"2026-06-08T07:59:14","guid":{"rendered":"https:\/\/www.gamermarkt.com\/blog\/?p=5240"},"modified":"2026-06-08T10:59:15","modified_gmt":"2026-06-08T07:59:15","slug":"resident-evil-veronica-remake-ucuncu-sahis-mi-olacak","status":"publish","type":"post","link":"https:\/\/www.gamermarkt.com\/blog\/tr\/resident-evil-veronica-remake-ucuncu-sahis-mi-olacak\/","title":{"rendered":"Resident Evil Veronica Remake \u00dc\u00e7\u00fcnc\u00fc \u015eah\u0131s m\u0131 Olacak? Kamera A\u00e7\u0131s\u0131 Kesinle\u015fti"},"content":{"rendered":"\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Capcom, Summer Game Fest 2026&#8217;da Resident Evil Veronica&#8217;y\u0131 resmen duyurdu. \u0130lk fragmandaki birinci \u015fah\u0131s sahneler kafalar\u0131 kar\u0131\u015ft\u0131rsa da g\u00fcvenilir kaynaklar oyunun \u00fc\u00e7\u00fcnc\u00fc \u015fah\u0131s kamera a\u00e7\u0131s\u0131yla gelece\u011fini do\u011frulad\u0131.<\/p>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\">Capcom, Summer Game Fest 2026&#8217;n\u0131n a\u00e7\u0131l\u0131\u015f\u0131nda Resident Evil Code: Veronica&#8217;n\u0131n yeniden yap\u0131m\u0131n\u0131 resmen duyurdu. Oyun, &#8220;Resident Evil Veronica&#8221; ad\u0131yla 2027 y\u0131l\u0131nda PlayStation 5, Xbox Series X|S, Nintendo Switch 2 ve PC i\u00e7in \u00e7\u0131kacak. Ancak ilk fragmandaki birinci \u015fah\u0131s sahneler toplulukta b\u00fcy\u00fck bir tart\u0131\u015fma ba\u015flatt\u0131: Oyun birinci \u015fah\u0131s m\u0131, \u00fc\u00e7\u00fcnc\u00fc \u015fah\u0131s m\u0131 olacak?<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">\u0130lk Fragman Neden Kafa Kar\u0131\u015ft\u0131rd\u0131?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Summer Game Fest&#8217;te yay\u0131nlanan sinematik fragman, Claire Redfield&#8217;\u0131n Paris sokaklar\u0131nda y\u00fcr\u00fcd\u00fc\u011f\u00fc sahnelerle a\u00e7\u0131ld\u0131 ve bu b\u00f6l\u00fcm tamamen birinci \u015fah\u0131s perspektifinden g\u00f6sterildi. Fragman\u0131 izleyen hayranlar, Capcom&#8217;un bu remake&#8217;i Resident Evil 7 ve Village gibi tam birinci \u015fah\u0131s bir deneyime \u00e7evirip \u00e7evirmeyece\u011fini sorgulad\u0131.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ancak bu kayg\u0131lar \u00e7ok uzun s\u00fcrmedi. Serinin g\u00fcvenilir s\u0131z\u0131nt\u0131 kayna\u011f\u0131 olarak bilinen Dusk Golem, fragman\u0131n yay\u0131nlanmas\u0131n\u0131n hemen ard\u0131ndan net bir a\u00e7\u0131klama yapt\u0131: &#8220;Resident Evil Veronica bir \u00fc\u00e7\u00fcnc\u00fc \u015fah\u0131s oyunudur.&#8221; Bu ifade, kamera tart\u0131\u015fmas\u0131n\u0131 b\u00fcy\u00fck \u00f6l\u00e7\u00fcde sonland\u0131rd\u0131.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Neden \u00dc\u00e7\u00fcnc\u00fc \u015eah\u0131s Mant\u0131kl\u0131?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Resident Evil 2 Remake (2019), RE3 Remake (2020) ve RE4 Remake (2023) hep omuz \u00fcst\u00fc \u00fc\u00e7\u00fcnc\u00fc \u015fah\u0131s kamera a\u00e7\u0131s\u0131n\u0131 kulland\u0131. Code Veronica da kronolojik olarak bu oyunlar\u0131n aras\u0131nda yer al\u0131yor ve ayn\u0131 form\u00fclle yap\u0131lmas\u0131 hem tutarl\u0131l\u0131k hem de oynan\u0131\u015f a\u00e7\u0131s\u0131ndan mant\u0131kl\u0131 bir tercih. Orijinal oyundaki sabit kamera a\u00e7\u0131lar\u0131 ve tank kontrolleri, modern bir remake i\u00e7in uygun de\u011fil.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Fragmandaki birinci \u015fah\u0131s b\u00f6l\u00fcm muhtemelen bir giri\u015f sekans\u0131 veya atmosfer olu\u015fturma arac\u0131 olarak kullan\u0131lacak. Benzer bir yakla\u015f\u0131m Resident Evil 3 Remake&#8217;te de uygulanm\u0131\u015ft\u0131: Jill Valentine&#8217;\u0131n dairesindeki a\u00e7\u0131l\u0131\u015f sahnesi birinci \u015fah\u0131st\u0131, ard\u0131ndan oyun \u00fc\u00e7\u00fcnc\u00fc \u015fah\u0131sa ge\u00e7iyordu. RE Veronica&#8217;da da Claire&#8217;in Paris&#8217;teki Umbrella bask\u0131n\u0131 sahnesinin benzer \u015fekilde i\u015flenece\u011fi d\u00fc\u015f\u00fcn\u00fcl\u00fcyor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Orijinal Code Veronica&#8217;n\u0131n Kamera Sistemi Nas\u0131ld\u0131?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">2000 y\u0131l\u0131nda Dreamcast&#8217;e \u00e7\u0131kan orijinal Resident Evil Code: Veronica, serinin ilk tam 3D \u00e7evrelere sahip oyunuydu. \u00d6nceki oyunlardaki \u00f6nceden render edilmi\u015f arka planlar yerine ger\u00e7ek zamanl\u0131 3D ortamlar kullan\u0131yordu. Bu teknik sayesinde kamera, oyuncunun hareketine g\u00f6re hafif\u00e7e kayabiliyor ve a\u00e7\u0131 de\u011fi\u015ftirebiliyordu. Ancak kamera h\u00e2l\u00e2 b\u00fcy\u00fck \u00f6l\u00e7\u00fcde sabit a\u00e7\u0131lara dayal\u0131yd\u0131 ve Dino Crisis&#8217;e benzer bir dinamik kamera yakla\u015f\u0131m\u0131 benimsenmi\u015fti.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Orijinal Code: Veronica, Metacritic&#8217;te 94\/100 gibi evrensel be\u011feni toplam\u0131\u015f bir yap\u0131md\u0131. Ancak g\u00fcn\u00fcm\u00fcz standartlar\u0131yla bak\u0131ld\u0131\u011f\u0131nda, tank kontrolleri ve sabit kamera a\u00e7\u0131lar\u0131 yeni nesil oyuncular i\u00e7in ciddi bir engel olu\u015fturuyordu.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Remake&#8217;te Ba\u015fka Neler De\u011fi\u015fiyor?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Capcom&#8217;un resmi a\u00e7\u0131klamas\u0131na g\u00f6re Resident Evil Veronica, &#8220;orijinal deneyimin \u00f6z\u00fcne sad\u0131k kalarak modern oynan\u0131\u015f hissi, yeniden yap\u0131land\u0131r\u0131lm\u0131\u015f bir hikaye ve son teknoloji grafiklerle yeniden do\u011facak.&#8221; Bu, basit bir remaster de\u011fil, k\u00f6kl\u00fc bir yeniden yap\u0131m anlam\u0131na geliyor.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Dusk Golem&#8217;in daha \u00f6nceki iddialar\u0131na g\u00f6re remake&#8217;te \u015fu de\u011fi\u015fiklikler bekleniyor:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Claire&#8217;in Umbrella binas\u0131ndan ka\u00e7\u0131\u015f\u0131, orijinaldeki sinematik sahne yerine oynanabilir bir tutorial b\u00f6l\u00fcm\u00fcne d\u00f6n\u00fc\u015f\u00fcyor.<\/li>\n\n\n\n<li>Albert Wesker&#8217;\u0131n hikayedeki rol\u00fc \u00f6nemli \u00f6l\u00e7\u00fcde geni\u015fletiliyor.<\/li>\n\n\n\n<li>Rockfort Adas\u0131, yar\u0131 a\u00e7\u0131k d\u00fcnya yap\u0131s\u0131na kavu\u015fuyor ve Claire&#8217;in motosikletiyle ke\u015fif yap\u0131labiliyor.<\/li>\n\n\n\n<li>Chris ve Wesker aras\u0131ndaki sahne, sinematikten oynanabilir bir boss sava\u015f\u0131na d\u00f6n\u00fc\u015ft\u00fcr\u00fcl\u00fcyor.<\/li>\n\n\n\n<li>Son boss sava\u015f\u0131nda Alexia&#8217;yla Claire sava\u015f\u0131yor, Chris de\u011fil.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Oyunun yap\u0131m\u0131nda Capcom Dev Team 1 g\u00f6rev al\u0131yor. Bu ekip, be\u011fenilen RE2 Remake ve RE4 Remake projelerini de y\u00f6netmi\u015fti. Projenin ba\u015f\u0131nda Yasuhiro Anpo ve Kazunori Kadoi bulunuyor; ikisi de ilk Resident Evil&#8217;den bu yana seride g\u00f6rev alm\u0131\u015f deneyimli isimler.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">RE9 Requiem&#8217;den Sonra S\u0131ra Veronica&#8217;da<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Resident Evil Requiem (RE9), 27 \u015eubat 2026&#8217;da piyasaya \u00e7\u0131km\u0131\u015f ve oyunculara birinci \u015fah\u0131s ile \u00fc\u00e7\u00fcnc\u00fc \u015fah\u0131s aras\u0131nda ge\u00e7i\u015f yapma imkan\u0131 sunmu\u015ftu. Bu \u00f6zellik Veronica&#8217;da da olacak m\u0131 sorusu g\u00fcndeme geldi. Dusk Golem&#8217;in a\u00e7\u0131klamas\u0131 yaln\u0131zca &#8220;\u00fc\u00e7\u00fcnc\u00fc \u015fah\u0131s&#8221; ifadesini i\u00e7eriyordu ve Requiem&#8217;deki gibi bir perspektif ge\u00e7i\u015f sisteminden bahsetmedi. Bu nedenle Veronica&#8217;n\u0131n, RE3 Remake benzeri bir yakla\u015f\u0131m izlemesi daha olas\u0131 g\u00f6r\u00fcn\u00fcyor.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Capcom&#8217;un remake takvimi de netle\u015fiyor: 2026&#8217;da Requiem, 2027&#8217;de Veronica ve s\u00f6ylentilere g\u00f6re 2028&#8217;de Resident Evil Zero Remake. Serinin 30. y\u0131l d\u00f6n\u00fcm\u00fc kutlamalar\u0131 kapsam\u0131nda h\u0131zl\u0131 bir remake d\u00f6ng\u00fcs\u00fc hedefleniyor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">\u00c7\u0131k\u0131\u015f Tarihi ve Platformlar<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Resident Evil Veronica&#8217;n\u0131n resmi \u00e7\u0131k\u0131\u015f penceresi 2027 y\u0131l\u0131 olarak belirlendi. \u0130\u00e7eriden gelen bilgilere g\u00f6re Capcom, geli\u015ftirme s\u00fcreci sorunsuz ilerlerse 2027&#8217;nin ilk yar\u0131s\u0131n\u0131, hatta ilk \u00e7eyre\u011fini hedefliyor olabilir. Oyun PS5, Xbox Series X|S, Nintendo Switch 2 ve PC (Steam) platformlar\u0131na gelecek. Fiyat hen\u00fcz a\u00e7\u0131klanmad\u0131, ancak \u00f6nceki Resident Evil remake&#8217;leriyle benzer bir fiyatland\u0131rma bekleniyor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Oyuncular\u0131n Merak Etti\u011fi Sorular<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Resident Evil Veronica tamamen birinci \u015fah\u0131s m\u0131 olacak?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Hay\u0131r. Fragmandaki birinci \u015fah\u0131s sahneler bir giri\u015f sekans\u0131 olarak de\u011ferlendiriliyor. G\u00fcvenilir s\u0131z\u0131nt\u0131 kayna\u011f\u0131 Dusk Golem, oyunun \u00fc\u00e7\u00fcnc\u00fc \u015fah\u0131s bir oyun oldu\u011funu do\u011frulad\u0131. Oynan\u0131\u015f\u0131n b\u00fcy\u00fck b\u00f6l\u00fcm\u00fc RE2 ve RE4 Remake&#8217;teki gibi omuz \u00fcst\u00fc kamera a\u00e7\u0131s\u0131ndan olacak.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Orijinal oyundaki sabit kamera a\u00e7\u0131lar\u0131 geri gelecek mi?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Gelmesi beklenmiyor. Remake, modern omuz \u00fcst\u00fc \u00fc\u00e7\u00fcnc\u00fc \u015fah\u0131s perspektifini kullanacak. Tank kontrolleri ve sabit kamera a\u00e7\u0131lar\u0131 art\u0131k ge\u00e7mi\u015fte kal\u0131yor.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Hangi karakterleri kontrol edece\u011fiz?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Orijinal oyunda oldu\u011fu gibi Claire Redfield ve Chris Redfield oynanabilir karakterler olarak d\u00f6n\u00fcyor. Ancak bu kez Claire&#8217;in rol\u00fc daha \u00f6n planda tutulacak ve hikaye onun karakter geli\u015fimine daha \u00e7ok odaklanacak.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Oyunun motoru ne olacak?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Capcom&#8217;un tescilli RE Engine motorunu kullanacak. Bu motor, RE7&#8217;den bu yana serinin t\u00fcm oyunlar\u0131nda kullan\u0131l\u0131yor ve hem g\u00f6rsel kalite hem de performans a\u00e7\u0131s\u0131ndan kan\u0131tlanm\u0131\u015f durumda.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Hikaye orijinaliyle ayn\u0131 m\u0131 olacak?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Temel hikaye \u00e7izgisi korunacak, ancak Capcom &#8220;yeniden yap\u0131land\u0131r\u0131lm\u0131\u015f bir hikaye&#8221; vaat ediyor. Sahnelerin yerleri de\u011fi\u015fecek, yeni oynanabilir b\u00f6l\u00fcmler eklenecek ve baz\u0131 anlat\u0131 unsurlar\u0131 yeniden tasarlanacak.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Sonu\u00e7: Hayranlar \u0130\u00e7in Beklenen An Geldi<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Resident Evil Veronica, serinin en \u00e7ok remake talep edilen oyunlar\u0131ndan biriydi ve Capcom sonunda bu iste\u011fe yan\u0131t verdi. Kamera tart\u0131\u015fmas\u0131 h\u0131zla \u00e7\u00f6z\u00fcld\u00fc: Oyun \u00fc\u00e7\u00fcnc\u00fc \u015fah\u0131s olacak ve modern Resident Evil remake gelene\u011fini s\u00fcrd\u00fcrecek. 2000 y\u0131l\u0131ndaki orijinal, Metacritic&#8217;te 94 puan alm\u0131\u015f bir klasikti; 2027&#8217;deki yeniden yap\u0131m\u0131n bu miras\u0131 onurland\u0131rmas\u0131 bekleniyor. RE2 ve RE4 Remake&#8217;leri yapan ayn\u0131 ekibin projenin ba\u015f\u0131nda olmas\u0131, kalite beklentisini olduk\u00e7a y\u00fckseltiyor.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Capcom, Summer Game Fest 2026&#8217;da Resident Evil Veronica&#8217;y\u0131 resmen duyurdu. \u0130lk fragmandaki birinci \u015fah\u0131s sahneler kafalar\u0131 kar\u0131\u015ft\u0131rsa da g\u00fcvenilir kaynaklar oyunun \u00fc\u00e7\u00fcnc\u00fc \u015fah\u0131s kamera a\u00e7\u0131s\u0131yla gelece\u011fini do\u011frulad\u0131.<\/p>\n","protected":false},"author":5,"featured_media":5241,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[284],"tags":[],"class_list":["post-5240","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-oyun-haberleri"],"_links":{"self":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/5240","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/comments?post=5240"}],"version-history":[{"count":1,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/5240\/revisions"}],"predecessor-version":[{"id":5242,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/5240\/revisions\/5242"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/media\/5241"}],"wp:attachment":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/media?parent=5240"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/categories?post=5240"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/tags?post=5240"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}