{"id":5509,"date":"2026-06-10T16:27:39","date_gmt":"2026-06-10T13:27:39","guid":{"rendered":"https:\/\/www.gamermarkt.com\/blog\/?p=5509"},"modified":"2026-06-10T16:27:41","modified_gmt":"2026-06-10T13:27:41","slug":"minecraft-attribute-swapping-hile-acigi-kapatiliyor","status":"publish","type":"post","link":"https:\/\/www.gamermarkt.com\/blog\/tr\/minecraft-attribute-swapping-hile-acigi-kapatiliyor\/","title":{"rendered":"Minecraft&#8217;\u0131n 12 Y\u0131ll\u0131k Attribute Swapping A\u00e7\u0131\u011f\u0131 Sonunda Kapat\u0131l\u0131yor"},"content":{"rendered":"\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Mojang, Minecraft&#8217;ta 12 y\u0131l\u0131 a\u015fk\u0131n s\u00fcredir var olan Attribute Swapping a\u00e7\u0131\u011f\u0131n\u0131 26.2 g\u00fcncellemesiyle kapatma s\u00fcrecine girdi. PvP toplulu\u011fu ikiye b\u00f6l\u00fcnd\u00fc.<\/p>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\">Mojang, Minecraft&#8217;ta 2013 y\u0131l\u0131ndan bu yana bulunan ve Mojira bug takip sisteminde MC-28289 koduyla kay\u0131tl\u0131 olan &#8220;Attribute Swapping&#8221; a\u00e7\u0131\u011f\u0131n\u0131 kapatma s\u00fcrecini resmen ba\u015flatt\u0131. 26.2 Pre-Release 2 s\u00fcr\u00fcm\u00fcyle ilk kez devre d\u0131\u015f\u0131 b\u0131rak\u0131lan bu exploit, PvP toplulu\u011funun yo\u011fun tepkisi \u00fczerine Pre-Release 3&#8217;te ge\u00e7ici olarak geri getirildi. Ancak Mojang, bu a\u00e7\u0131\u011f\u0131n &#8220;desteklenen bir i\u015flevsellik olmad\u0131\u011f\u0131n\u0131&#8221; ve gelecek bir snapshot&#8217;ta kal\u0131c\u0131 olarak d\u00fczeltilece\u011fini a\u00e7\u0131k\u00e7a belirtti.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Attribute Swapping Tam Olarak Ne?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Attribute Swapping, oyuncular\u0131n sald\u0131r\u0131 an\u0131nda silah de\u011fi\u015ftirerek bir silah\u0131n temel hasar\u0131n\u0131 di\u011ferinin b\u00fcy\u00fc ve nitelik \u00f6zellikleriyle birle\u015ftirmesine olanak tan\u0131yan bir hata. \u00d6rne\u011fin bir k\u0131l\u0131\u00e7la vurup ayn\u0131 anda topuza (mace) ge\u00e7i\u015f yaparak k\u0131l\u0131c\u0131n h\u0131z\u0131n\u0131 topuzun Breach b\u00fcy\u00fcs\u00fcyle harmanlayabiliyorsunuz. Bu teknik, \u00f6zellikle 1.21 s\u00fcr\u00fcm\u00fcyle birlikte topuz, m\u0131zrak (spear) ve kalkan mekani\u011finin geni\u015flemesiyle PvP toplulu\u011funda yayg\u0131n bir \u015fekilde kullan\u0131lmaya ba\u015fland\u0131.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Teknik olarak a\u00e7\u0131klayacak olursak: oyuncu hotbar&#8217;da iki silah aras\u0131nda ayn\u0131 tick i\u00e7inde ge\u00e7i\u015f yap\u0131p sald\u0131r\u0131 d\u00fc\u011fmesine bast\u0131\u011f\u0131nda, oyun birinci silah\u0131n temel hasar de\u011ferini al\u0131rken ikinci silah\u0131n b\u00fcy\u00fclerini, cooldown s\u00fcrelerini ve \u00f6zel niteliklerini uyguluyor. Bu durum &#8220;breach swapping&#8221;, &#8220;sword swapping&#8221;, &#8220;stun slamming&#8221; ve &#8220;spear lunge swap&#8221; gibi \u00e7e\u015fitli PvP tekniklerin temelini olu\u015fturuyordu.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Bug Raporu MC-28289: 12 Y\u0131ll\u0131k Bir Sorun<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Bu a\u00e7\u0131k, Mojira hata takip sisteminde MC-28289 numaras\u0131yla kay\u0131tl\u0131 ve be\u015f haneli bir bug raporu olarak Minecraft 1.6.2 d\u00f6nemine, yani 2013 y\u0131l\u0131na kadar uzan\u0131yor. GitHub \u00fczerindeki PaperMC toplulu\u011fu bu hatay\u0131 &#8220;12 y\u0131ll\u0131k bug&#8221; olarak nitelendiriyor. Paper sunucu yaz\u0131l\u0131m\u0131, bu a\u00e7\u0131\u011f\u0131 kendi taraf\u0131nda daha \u00f6nce yamalam\u0131\u015ft\u0131; ancak Mojang&#8217;\u0131n vanilla (resmi) s\u00fcr\u00fcm\u00fcnde a\u00e7\u0131k y\u0131llarca dokunulmadan kald\u0131.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A\u00e7\u0131\u011f\u0131n bu kadar uzun s\u00fcre ya\u015famas\u0131n\u0131n bir nedeni, Mojang&#8217;\u0131n bunu do\u011frudan bir g\u00fcvenlik tehdidi olarak de\u011fil, daha \u00e7ok bir mekanik tutars\u0131zl\u0131\u011f\u0131 olarak de\u011ferlendirmi\u015f olmas\u0131yd\u0131. Ancak 1.21 s\u00fcr\u00fcm\u00fcyle topuz ve m\u0131zrak gibi yeni silahlar\u0131n eklenmesi, Attribute Swapping&#8217;in sava\u015f dengesi \u00fczerindeki etkisini ciddi \u00f6l\u00e7\u00fcde art\u0131rd\u0131.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">26.2 G\u00fcncellemesinde Neler Oldu?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Minecraft 26.2 (kod ad\u0131 &#8220;Chaos Cubed&#8221;) g\u00fcncellemesi 16 Haziran 2026&#8217;da resmi olarak yay\u0131nlanacak. Bu g\u00fcncelleme d\u00f6ng\u00fcs\u00fcnde ya\u015fanan geli\u015fmeler \u015f\u00f6yle s\u0131ralanabilir:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Pre-Release 2 (30 May\u0131s 2026):<\/strong> Attribute Swapping sessizce devre d\u0131\u015f\u0131 b\u0131rak\u0131ld\u0131. Yama notlar\u0131nda bu de\u011fi\u015fiklikten hi\u00e7 bahsedilmedi, bu da toplulu\u011fun tepkisini daha da art\u0131rd\u0131.<\/li>\n\n\n\n<li><strong>Pre-Release 3 (2 Haziran 2026):<\/strong> Mojang, yamay\u0131 &#8220;ilgisiz nedenlerle&#8221; geri ald\u0131\u011f\u0131n\u0131 a\u00e7\u0131klad\u0131. Attribute Swapping ge\u00e7ici olarak tekrar \u00e7al\u0131\u015f\u0131r hale geldi. Ancak resmi duyuruda &#8220;Bu, Attribute Swapping&#8217;in desteklenen bir i\u015flevsellik oldu\u011fu anlam\u0131na gelmez; gelecek bir snapshot&#8217;ta d\u00fczeltilecektir&#8221; ifadesi yer ald\u0131.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Topluluk aras\u0131ndaki yayg\u0131n yoruma g\u00f6re, Mojang yamay\u0131 geri almak zorunda kald\u0131 \u00e7\u00fcnk\u00fc yap\u0131lan d\u00fczeltme ba\u015fka sistemlerde beklenmeyen sorunlara yol a\u00e7t\u0131. Gelecek snapshot d\u00f6ng\u00fcs\u00fcnde (muhtemelen 26.3) daha temiz bir d\u00fczeltme ile a\u00e7\u0131\u011f\u0131n kal\u0131c\u0131 olarak kapat\u0131lmas\u0131 bekleniyor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">PvP Toplulu\u011fu Neden Bu Kadar Tepkili?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Attribute Swapping, y\u0131llar i\u00e7inde Minecraft PvP&#8217;sinin temel mekaniklerinden biri haline geldi. Rekabet\u00e7i Minecraft (Competitive Minecraft) subreddit&#8217;inde ve sosyal medyada binlerce oyuncu bu de\u011fi\u015fikli\u011fe kar\u015f\u0131 sesini y\u00fckseltti. Toplulu\u011fun endi\u015feleri \u015fu noktalarda yo\u011funla\u015f\u0131yor:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Topuz PvP&#8217;si:<\/strong> Breach swapping, topuzun z\u0131rh delme b\u00fcy\u00fcs\u00fcn\u00fc k\u0131l\u0131ca aktararak PvP&#8217;de devasa hasar \u00e7\u0131karmay\u0131 sa\u011fl\u0131yordu.<\/li>\n\n\n\n<li><strong>Kalkan k\u0131rma:<\/strong> Balta ile kalkan k\u0131rma ve k\u0131l\u0131c\u0131n tam hasar\u0131n\u0131 ayn\u0131 anda uygulama, UHC gibi oyun modlar\u0131n\u0131n bel kemi\u011fiydi.<\/li>\n\n\n\n<li><strong>M\u0131zrak kombinasyonlar\u0131:<\/strong> Spear lunge swap ile m\u0131zra\u011f\u0131n cooldown s\u00fcresini atlay\u0131p zincirleme sald\u0131r\u0131 yapmak m\u00fcmk\u00fcnd\u00fc.<\/li>\n\n\n\n<li><strong>Sonsuz dayan\u0131kl\u0131l\u0131k:<\/strong> Silah de\u011fi\u015fimi s\u0131ras\u0131nda ana silah\u0131n dayan\u0131kl\u0131l\u0131\u011f\u0131 d\u00fc\u015fm\u00fcyordu, bu da ara\u00e7lara teorik olarak sonsuz \u00f6m\u00fcr kazand\u0131r\u0131yordu.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Reddit&#8217;teki tart\u0131\u015fmalarda baz\u0131 oyuncular &#8220;12 y\u0131l boyunca bu bug ile ya\u015fad\u0131k, art\u0131k bu bir \u00f6zellik&#8221; g\u00f6r\u00fc\u015f\u00fcn\u00fc savunurken, Mojang&#8217;\u0131n tutumu a\u00e7\u0131k: bu bir exploit ve d\u00fczeltilecek.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Sunucu Sahipleri ve Mod Toplulu\u011fu \u0130\u00e7in Ne Anlama Geliyor?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Paper gibi \u00f6zelle\u015ftirilmi\u015f sunucu yaz\u0131l\u0131mlar\u0131 bu a\u00e7\u0131\u011f\u0131 zaten kendi taraflar\u0131nda yamalam\u0131\u015ft\u0131. GitHub&#8217;da payla\u015f\u0131lan &#8220;hit-swap-fix&#8221; gibi eklentiler, sunucu sahiplerinin bu sorunu vanilla d\u00fczeltmesinden \u00f6nce \u00e7\u00f6zmesini sa\u011fl\u0131yordu. Ancak vanilla sunucularda ve Realms \u00fczerinde oynayan milyonlarca oyuncu i\u00e7in tek \u00e7\u00f6z\u00fcm Mojang&#8217;\u0131n resmi g\u00fcncellemesiydi.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">26.2 g\u00fcncellemesi ayn\u0131 zamanda Java SE 25 gereksinimini s\u00fcrd\u00fcr\u00fcyor, data pack format numaralar\u0131n\u0131 g\u00fcncelledi ve Sulfur Caves biyomu gibi yeni d\u00fcnya \u00fcretim \u00f6zellikleri getiriyor. Sunucu sahiplerinin g\u00fcncelleme \u00f6ncesi yedek almas\u0131 ve eklenti uyumlulu\u011funu kontrol etmesi kritik \u00f6nem ta\u015f\u0131yor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Minecraft 26.2 Chaos Cubed G\u00fcncellemesinde Ba\u015fka Neler Var?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Attribute Swapping tart\u0131\u015fmas\u0131 g\u00fcndemin b\u00fcy\u00fck b\u00f6l\u00fcm\u00fcn\u00fc kaplarken, 26.2 g\u00fcncellemesi \u00f6nemli i\u00e7erik yenilikleri de getiriyor:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Sulfur Caves biyomu:<\/strong> Y -48 ile Y -64 aras\u0131nda olu\u015fan, k\u00fck\u00fcrt ve zincifre bloklar\u0131ndan olu\u015fan yeni bir yeralt\u0131 biyomu.<\/li>\n\n\n\n<li><strong>Sulfur Cube mobu:<\/strong> K\u00fck\u00fcrt ma\u011faralar\u0131nda ortaya \u00e7\u0131kan ve TNT emebilen yeni bir yarat\u0131k. Emilen TNT ate\u015flenebilir ve 6 saniyelik bir fitil s\u00fcresi var.<\/li>\n\n\n\n<li><strong>Gayzerler:<\/strong> Yakla\u015f\u0131k 50 saniyelik aral\u0131klarla patlayarak \u00fczerindeki varl\u0131klar\u0131 havaya f\u0131rlatan yeni bir jeolojik yap\u0131.<\/li>\n\n\n\n<li><strong>Hoglin s\u0131n\u0131fland\u0131rma de\u011fi\u015fikli\u011fi:<\/strong> Hoglin&#8217;ler art\u0131k d\u00fc\u015fman mob olarak s\u0131n\u0131fland\u0131r\u0131ld\u0131 ve Huzurlu (Peaceful) modda spawn olmayacak.<\/li>\n\n\n\n<li><strong>Vulkan deste\u011fi (deneysel):<\/strong> \u0130stemci taraf\u0131nda deneysel Vulkan renderer deste\u011fi eklendi.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Oyuncular\u0131n En \u00c7ok Merak Etti\u011fi Konular<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Attribute Swapping \u015fu an \u00e7al\u0131\u015f\u0131yor mu?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Evet, 26.2 Pre-Release 3 itibar\u0131yla ge\u00e7ici olarak tekrar aktif. Ancak Mojang bunun kal\u0131c\u0131 olmad\u0131\u011f\u0131n\u0131 ve gelecek bir snapshot&#8217;ta d\u00fczeltilece\u011fini resmen a\u00e7\u0131klad\u0131.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Bu de\u011fi\u015fiklik Bedrock Edition&#8217;\u0131 etkiliyor mu?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Hay\u0131r. Attribute Swapping yaln\u0131zca Java Edition&#8217;da m\u00fcmk\u00fcnd\u00fc \u00e7\u00fcnk\u00fc Bedrock Edition&#8217;da sald\u0131r\u0131 cooldown mekanizmas\u0131 farkl\u0131 \u00e7al\u0131\u015f\u0131yor. Bu nedenle d\u00fczeltme de yaln\u0131zca Java Edition&#8217;\u0131 ilgilendiriyor.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">PvP sunucular\u0131 bu de\u011fi\u015fikli\u011fi geri alabilir mi?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Baz\u0131 sunucu geli\u015ftiricileri, Attribute Swapping&#8217;i geri getirmek i\u00e7in \u00f6zel eklentiler \u00fczerinde \u00e7al\u0131\u015f\u0131yor. Toplulukta bu konuda aktif tart\u0131\u015fmalar s\u00fcr\u00fcyor. Ancak vanilla ve Realms sunucular\u0131nda Mojang&#8217;\u0131n karar\u0131 ge\u00e7erli olacak.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Attribute Swapping bir hile mi yoksa \u00f6zellik mi?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Mojang bunu resmi olarak &#8220;exploit&#8221; (a\u00e7\u0131k) olarak tan\u0131ml\u0131yor ve &#8220;desteklenen bir i\u015flevsellik&#8221; olmad\u0131\u011f\u0131n\u0131 belirtiyor. PvP toplulu\u011funun bir k\u0131sm\u0131 bunu fiilen bir oyun mekani\u011fi olarak benimsemi\u015f olsa da, geli\u015ftiricinin tutumu a\u00e7\u0131k: bu bir hata ve d\u00fczeltilecek.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Ne zaman kal\u0131c\u0131 olarak kald\u0131r\u0131lacak?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Mojang kesin bir tarih vermedi ancak &#8220;gelecek bir snapshot&#8217;ta&#8221; ifadesini kulland\u0131. Topluluk, 26.3 g\u00fcncelleme d\u00f6ng\u00fcs\u00fcnde kal\u0131c\u0131 d\u00fczeltmenin gelmesini bekliyor.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Sonu\u00e7: 12 Y\u0131ll\u0131k Bir D\u00f6nem Kapan\u0131yor<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Minecraft&#8217;\u0131n MC-28289 numaral\u0131 bug raporu, oyun tarihindeki en uzun \u00f6m\u00fcrl\u00fc a\u00e7\u0131klardan biri olarak kay\u0131tlara ge\u00e7ecek. 2013&#8217;ten bu yana sessizce var olan Attribute Swapping, \u00f6zellikle son iki y\u0131lda PvP toplulu\u011funun vazge\u00e7ilmez bir par\u00e7as\u0131 haline gelmi\u015fti. Mojang&#8217;\u0131n 26.2 g\u00fcncellemesiyle ba\u015flatt\u0131\u011f\u0131 d\u00fczeltme s\u00fcreci, rekabet\u00e7i Minecraft&#8217;ta \u00f6nemli bir d\u00f6n\u00fcm noktas\u0131. PvP meta&#8217;s\u0131n\u0131n nas\u0131l \u015fekillenece\u011fi, toplulu\u011fun adapte olma h\u0131z\u0131na ve sunucu geli\u015ftiricilerinin tepkisine ba\u011fl\u0131 olacak.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mojang, Minecraft&#8217;ta 12 y\u0131l\u0131 a\u015fk\u0131n s\u00fcredir var olan Attribute Swapping a\u00e7\u0131\u011f\u0131n\u0131 26.2 g\u00fcncellemesiyle kapatma s\u00fcrecine girdi. PvP toplulu\u011fu ikiye b\u00f6l\u00fcnd\u00fc.<\/p>\n","protected":false},"author":5,"featured_media":5510,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[284],"tags":[],"class_list":["post-5509","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-oyun-haberleri"],"_links":{"self":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/5509","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/comments?post=5509"}],"version-history":[{"count":1,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/5509\/revisions"}],"predecessor-version":[{"id":5511,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/posts\/5509\/revisions\/5511"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/media\/5510"}],"wp:attachment":[{"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/media?parent=5509"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/categories?post=5509"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/tr\/wp-json\/wp\/v2\/tags?post=5509"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}