{"id":4105,"date":"2026-05-18T15:38:09","date_gmt":"2026-05-18T12:38:09","guid":{"rendered":"https:\/\/www.gamermarkt.com\/blog\/?p=4105"},"modified":"2026-05-18T15:39:27","modified_gmt":"2026-05-18T12:39:27","slug":"subnautica-2-sells-2-million-copies-12-hours-early-access","status":"publish","type":"post","link":"https:\/\/www.gamermarkt.com\/blog\/subnautica-2-sells-2-million-copies-12-hours-early-access\/","title":{"rendered":"Subnautica 2 Sells 2 Million Copies in 12 Hours: Early Access Launch Shatters Records"},"content":{"rendered":"\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Subnautica 2 exploded onto the scene with over 2 million copies sold in just 12 hours of Early Access, peaking at 651,000 concurrent players across platforms and earning a 92% positive rating on Steam.<\/p>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\">Subnautica 2 sold over 2 million copies worldwide within 12 hours of launching into Early Access on May 14, 2026. Developer Unknown Worlds Entertainment confirmed the milestone, noting that the first million copies were sold within a single hour of release. Peak concurrent players across Steam, the Epic Games Store, and Xbox exceeded 651,000, with Steam alone reaching more than 467,000. That figure is approximately nine times the all-time concurrent peak of the original Subnautica, which launched in 2018.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">How Big Is This Launch Compared to Other Games?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">At a price point of $29.99, well below the standard $49.99 to $69.99 for premium releases, Subnautica 2 outpaced most full-price titles on its opening day. The game had accumulated over 5 million Steam wishlists before Early Access began, making it the most wishlisted game on Valve&#8217;s platform. It immediately claimed the number one spot on Steam&#8217;s global top sellers chart across multiple countries, including the United States, China, and South Korea.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">For context, the original Subnautica franchise had sold over 18.5 million units across all titles before this sequel launched. The sheer velocity of Subnautica 2&#8217;s sales signals that the underwater survival genre, long dominated by its predecessor, has an audience far larger than many industry watchers anticipated.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">What Are Players Saying on Steam?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Subnautica 2 holds a &#8220;Very Positive&#8221; user review rating on Steam, with 92% of over 55,000 reviews being positive. Players frequently praise the Unreal Engine 5 visuals, the four-player co-op system, the expanded crafting mechanics, and the narrative experience. One popular review summed it up: &#8220;Subnautica 2 is like Subnautica 1 but if Subnautica 1 was a cheese pizza and you finally added all the toppings.&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Negative reviews largely focus on the game&#8217;s EULA and terms of service, which some players find overly restrictive. There are also typical Early Access complaints about missing features and a lack of FOV sliders, which has caused motion sickness for some players. Despite these issues, the overall reception has been overwhelmingly warm for a game that explicitly labels itself as a work in progress.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">What&#8217;s New in Subnautica 2?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The most significant addition is optional four-player online co-op. Players can invite friends into their world to explore, build, and survive together with full crossplay between PC and Xbox at launch. No part of the story requires a second player, preserving the isolated solo experience that defined the original. Host-dependent sessions, shared storage, and co-op exploration mechanics are all functional from day one, with proximity chat and emotes planned for the first major update.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Subnautica 2 takes place on an entirely new alien planet with larger, more diverse biomes than its predecessor. A new DNA evolution system allows players to biologically adapt their characters to survive extreme environments. The crafting and base-building systems have been expanded significantly, giving players more control over customization. Unknown Worlds has confirmed there will be no microtransactions, no battle pass, and no loot boxes at any point during development or after full release.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The Krafton Legal Battle That Almost Derailed the Game<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Subnautica 2&#8217;s road to launch was anything but smooth. In July 2025, publisher Krafton abruptly fired Unknown Worlds CEO Ted Gill and co-founders Charlie Cleveland and Max McGuire. The move was linked to a potential $250 million earn-out bonus tied to the game hitting certain revenue targets. Allegations emerged that Krafton CEO Changhan Kim sought to avoid paying the bonus and even consulted ChatGPT on how to handle the situation.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The dispute went to Delaware Chancery Court, where in March 2026 a judge ordered Gill reinstated as CEO and extended the earn-out deadline to September 15, 2026, adding 258 days to compensate for the period Gill was wrongfully removed. The court found that Krafton had materially breached its contract. The earn-out formula was revealed in court documents: if Unknown Worlds generates more than $69.8 million in revenue, Krafton must pay $3.12 for every additional dollar above that threshold, up to a maximum of $250 million.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">With 2 million copies sold at $29.99 within 12 hours (not counting Game Pass revenue), it appears highly likely that the revenue threshold will be met, putting the developers firmly on track for their hard-won payout.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">How Long Will Early Access Last?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Unknown Worlds estimates the Early Access period will run approximately two to three years before a full 1.0 release. The studio has committed to a structured roadmap featuring major content updates, smaller patches, and community-driven changes throughout development. Executive producer Fernando Melo stated that player feedback will serve as &#8220;the compass guiding our direction.&#8221;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Confirmed future additions include a farming system, mining and automation mechanics, creative mode, cross-progression, and VR support as a long-term goal. The first major Early Access update will focus on improving the co-op experience. All updates will be free for owners of the Early Access version, and the price will increase once the game reaches its full release.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Where Can You Play Subnautica 2?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Subnautica 2 is available in Early Access on Steam, Epic Games Store, Microsoft Store, and Xbox Series X|S. It launched day one on Xbox Game Pass Ultimate and PC Game Pass at no additional cost. PlayStation 5 is not part of the Early Access window; Sony players will need to wait for the full 1.0 release, which is at least two to three years away. There is no confirmed Nintendo Switch 2 version at this time.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Four pre-designed playable characters are available at launch, with more characters and customization options planned for future updates. The game supports full crossplay between all PC storefronts and Xbox from day one.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Questions Players Keep Asking<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Can I play Subnautica 2 completely solo?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Yes. Co-op is entirely optional. The full story and all gameplay systems are designed to work in single-player mode. No quest, objective, or narrative beat requires another player. Unknown Worlds has repeatedly emphasised that the feeling of isolation remains central to the experience for solo players.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Do I need to play the first Subnautica before jumping in?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Subnautica 2 is set on a completely different alien planet with a standalone story. Prior knowledge of the original game enriches the experience but is not required. New players can start fresh without feeling lost.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Is the Early Access version worth buying now?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The current build offers several dozen hours of content including multiple biomes, a narrative arc, base building, vehicle crafting, and co-op play. With a 92% positive Steam rating from over 55,000 reviews, most players are satisfied with the state of the game. Since the price will rise at full release, buying during Early Access locks in the lower cost while giving you early access to a game that will grow substantially over the next few years.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Will Subnautica 2 have microtransactions?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">No. Unknown Worlds has explicitly confirmed no microtransactions, no battle pass, and no loot boxes at any stage of development or after full release. The $29.99 purchase price includes all future content updates through 1.0 and beyond.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Subnautica 2 exploded onto the scene with over 2 million copies sold in just 12 hours of Early Access, peaking at 651,000 concurrent players across platforms and earning a 92% positive rating on Steam.<\/p>\n","protected":false},"author":5,"featured_media":4106,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[285],"tags":[],"class_list":["post-4105","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming-news"],"_links":{"self":[{"href":"https:\/\/www.gamermarkt.com\/blog\/wp-json\/wp\/v2\/posts\/4105","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamermarkt.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gamermarkt.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/wp-json\/wp\/v2\/comments?post=4105"}],"version-history":[{"count":1,"href":"https:\/\/www.gamermarkt.com\/blog\/wp-json\/wp\/v2\/posts\/4105\/revisions"}],"predecessor-version":[{"id":4107,"href":"https:\/\/www.gamermarkt.com\/blog\/wp-json\/wp\/v2\/posts\/4105\/revisions\/4107"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/wp-json\/wp\/v2\/media\/4106"}],"wp:attachment":[{"href":"https:\/\/www.gamermarkt.com\/blog\/wp-json\/wp\/v2\/media?parent=4105"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/wp-json\/wp\/v2\/categories?post=4105"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gamermarkt.com\/blog\/wp-json\/wp\/v2\/tags?post=4105"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}