Cyberpunk 2077 Crosses 40 Million Sales: The Biggest Comeback in Gaming History

CD Projekt Red confirmed Cyberpunk 2077 has sold over 40 million copies worldwide as of July 3, 2026, cementing one of the most remarkable turnaround stories the gaming industry has ever seen.

Cyberpunk 2077 has officially surpassed 40 million copies sold worldwide as of July 3, 2026. CD Projekt Red announced the milestone on social media with the message “Night City population: 40 million dreamers,” confirming the figure includes both standalone copies and the Ultimate Edition bundle that packages the base game with the Phantom Liberty expansion.

From PlayStation Store Removal to 40 Million: The Full Timeline

Cyberpunk 2077’s journey from its disastrous December 2020 launch to becoming one of the best-selling games of all time is unparalleled in the industry. The game launched with severe bugs and performance issues, particularly on PlayStation 4 and Xbox One. Sony pulled the title from the PlayStation Store just one week after release and issued refunds. The game remained unavailable on Sony’s storefront for roughly six months until June 2021.

CD Projekt Red’s share price dropped by about 30% in the aftermath, and class-action lawsuits followed, eventually settling for $1.85 million. What happened next, however, was a methodical and relentless turnaround.

DateTotal SalesKey Context
December 202013 millionLaunch month, net of refunds
September 202220 millionEdgerunners anime boost
October 202325 millionPost-Phantom Liberty launch
November 202430 millionContinued update support
November 202535 millionSwitch 2 and macOS releases
July 202640 millionCurrent milestone

The pace of sales is particularly notable for a game over five and a half years old. Between November 2025 and July 2026, Cyberpunk 2077 moved roughly 5 million additional copies in just seven months.

What Drove the Turnaround?

Several pivotal moments transformed Cyberpunk 2077’s trajectory from controversial flop to commercial juggernaut:

  • Update 2.0 (September 2023): This patch completely overhauled the RPG’s core systems, from skill trees and combat to police AI and cyberware. Polygon described it as giving the game “a pulse that didn’t exist before.” It also made Cyberpunk 2077 the first title to feature Nvidia’s AI-powered ray tracing through DLSS 3.5.
  • Cyberpunk: Edgerunners (September 2022): Studio Trigger’s Netflix anime series drove a massive wave of new players to the game. Rosa Walton’s “I Really Want to Stay at Your House,” featured in both the anime and the game, topped Billboard’s Top TV Songs chart in the United States.
  • Phantom Liberty (September 2023): The spy-thriller expansion starring Idris Elba as Solomon Reed brought critical acclaim and a fresh story, pulling millions of lapsed players back into Night City.
  • New Platforms: The Ultimate Edition launched on Nintendo Switch 2 as a day-one title on June 5, 2025, and arrived on macOS (Apple silicon) on July 17, 2025, opening entirely new audiences.

Phantom Liberty: 10 Million Copies and Counting

Cyberpunk 2077’s sole major expansion has become a commercial success in its own right. Phantom Liberty hit 10 million copies sold by May 28, 2025, according to CD Projekt’s Q1 2025 earnings report. That figure encompasses both standalone purchases and Ultimate Edition bundles.

The expansion’s attach rate exceeded 25%, meaning more than one in four base-game owners also bought the DLC. For context, The Witcher 3’s acclaimed Blood and Wine expansion reached a 24% attach rate within three months. Phantom Liberty surpassing that threshold nearly three years after the base game’s release speaks to the loyalty CD Projekt rebuilt.

How Does Cyberpunk 2077 Compare to The Witcher 3?

CD Projekt Red’s other flagship, The Witcher 3: Wild Hunt, has sold 65 million copies worldwide, remaining the studio’s all-time best seller. However, Cyberpunk 2077 has been outselling The Witcher 3’s pace at the same point in each game’s lifecycle. The Witcher 3 took approximately 4.5 years to reach 35 million copies; Cyberpunk 2077 hit 35 million in about five years and then climbed to 40 million without slowing down.

Cyberpunk 2077’s total development and marketing cost is estimated between $436 million and $440 million, making it one of the most expensive games ever produced. At 40 million units sold, the investment has paid off handsomely, with cumulative revenue surpassing 3 billion Polish zloty (over $750 million) as of early 2024, well before this latest milestone.

What Is CD Projekt Red Working on Next?

Co-CEO Michał Nowakowski stated that the 40 million sales figure demonstrates the long-term strength of the Cyberpunk franchise and provides a strong foundation for future projects. The studio is actively developing multiple titles:

  • The Witcher 4: CD Projekt’s largest project with 513 active developers. Analysts estimate a potential release window of late 2027.
  • Cyberpunk 2 (Project Orion): The sequel entered pre-production in May 2025 with a 163-person team. No release date has been announced, with the earliest estimates pointing to 2028 or later.
  • Cyberpunk: Edgerunners 2: A 10-episode standalone anime series coming to Netflix in Fall 2026. Produced again by Studio Trigger, it features an entirely new cast and story unconnected to Season 1.

Will Edgerunners Season 2 Push Sales Even Higher?

History suggests it will. The original Edgerunners anime in September 2022 was a major catalyst for Cyberpunk 2077’s sales surge, helping the game jump from 20 million to 25 million copies in roughly a year. With the second season confirmed for Fall 2026 on Netflix, a similar boost is widely expected.

The new season follows four original characters: Weak Kingsley, a retired edgerunner; D, a Snake Nation netrunner seeking vengeance; Roman Carax, a cinephile documenting Night City’s violence; and Talia Yang, a corpo-raised chrome enthusiast. Director Kai Ikarashi, who helmed Season 1’s standout Episode 6 “Girl on Fire,” is leading the project.

The Bigger Picture for the Gaming Industry

Cyberpunk 2077’s recovery arc has become a case study in long-term game support. In an era where many AAA launches stumble, the lesson from Night City is clear: sustained commitment to quality updates, meaningful expansions, and cross-media tie-ins can overcome even the most catastrophic debut.

The game now sits comfortably among the best-selling titles of all time. For perspective, only a handful of games released in the 2020s have reached the 40 million threshold this quickly. Whether the upcoming Edgerunners Season 2 and eventual Cyberpunk 2 sequel can keep the momentum going remains to be seen, but the franchise’s commercial foundation is now undeniable.

Things Players Often Wonder About

What platforms is Cyberpunk 2077 available on right now?

The game is available on PC (Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch 2, and macOS (Apple silicon). The Google Stadia version is no longer accessible following the platform’s shutdown.

Is Cyberpunk 2077 still getting updates?

CD Projekt Red described Update 2.1 (December 2023) as the “last major update,” but unexpectedly released Update 2.2 in late 2024 and Update 2.3 alongside the Switch 2 and macOS launches in 2025. Active development by a dedicated team has ended, but smaller patches may still arrive.

When is Cyberpunk 2 releasing?

Cyberpunk 2, codenamed Project Orion, is currently in pre-production with 163 developers. No official release date exists. The earliest analyst estimates suggest 2028 or beyond.

Does the 40 million figure include Phantom Liberty?

The 40 million count includes copies of the base game sold standalone and copies sold as part of the Ultimate Edition bundle, which packages the base game with Phantom Liberty. Phantom Liberty’s own standalone sales figure stands at 10 million as of May 2025.

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