The Witcher Co-Op Game Leak: Create Your Own Witcher in a Free-to-Play RPG

A new leak reveals an unannounced free-to-play Witcher co-op action RPG set in 1230. Players can create custom Witcher characters, specialize in different schools, and hunt monsters across familiar locations on PC and mobile.

CD Projekt Red is expanding The Witcher universe beyond single-player RPGs. A leak reported by MP1st on June 14, 2026, reveals an unannounced free-to-play co-op action RPG set in the year 1230, decades before the events of the original game. Instead of playing as Geralt or Ciri, players will create their own customizable Witcher and team up with friends to hunt monsters across familiar locations from the series.

What the Leak Reveals: Core Details

According to MP1st’s sources, the unannounced project is described as a free-to-play cooperative action RPG set in The Witcher universe. The game currently targets only PC and mobile platforms, with no mention of console releases. This platform focus suggests a fundamentally different experience from the mainline Witcher titles that have traditionally been built around console and PC audiences.

The setting places the game in 1230, a period when Geralt of Rivia is still a young Witcher beginning his journey. More importantly, many more Witchers are active during this era, which fits naturally with the multiplayer premise. Players will not control any existing character. Instead, they will build their own Witcher from scratch, choosing gender, appearance, and other attributes through what is described as extensive character creation options.

How Combat and Witcher Schools Work

Gameplay revolves around accepting monster-hunting contracts. Players, solo or with friends, will explore locations familiar to the franchise: dark forests, small villages, and haunted ruins. The combat system is described as skill-based, rewarding precise timing through blocks, dodges, parries, and executions rather than mindless button mashing.

Progression centers on a skill-based system tied to different Witcher schools. Players can choose abilities from schools like the Wolf, Cat, Griffin, Bear, and others to shape their combat style. Signs (the Witcher equivalent of spells) and potion-brewing mechanics are also confirmed, carrying over the alchemy-driven survival loop that fans know from The Witcher 3: Wild Hunt. This approach lets every player develop a unique build, adding meaningful variety to co-op sessions.

The Scopely Connection and Mobile Focus

MP1st suspects that Scopely, a major mobile game publisher, could be behind the project. In March 2025, CD Projekt Red announced a partnership with Scopely to develop a game based on one of CDPR’s IPs, without revealing which franchise. Scopely is now one of the largest mobile gaming companies in the world after acquiring Niantic’s gaming division for $3.5 billion in 2025, bringing Pokémon GO, Monster Hunter Now, and Pikmin Bloom under its umbrella.

During a March 2026 earnings briefing, CDPR addressed the Scopely project directly: “Scopely and their team are very iterative, and they work very fast and very hard, but it’s more about iteration and reaching a certain level of satisfaction that is felt on both sides. It’s definitely not a story for 2026.” This suggests the earliest realistic window for any reveal or launch would be 2027 or later.

The Monster Hunter comparison is worth noting. With Scopely now operating Monster Hunter Now through the Niantic acquisition, a Witcher game built around co-op monster contracts on mobile would fit squarely within their proven expertise. The Nerd Stash directly compared the concept to the Monster Hunter formula, describing it as a “Monster Hunter-like co-op RPG spin-off.”

Is This Project Sirius?

Almost certainly not. MP1st explicitly clarified that this unannounced project is separate from Project Sirius, the multiplayer Witcher spin-off announced by CDPR in 2022. Project Sirius was originally being developed by The Molasses Flood, a Boston-based studio acquired by CDPR in 2021. However, that project went through a turbulent development cycle: it was restarted in 2023, its framework was redefined in late 2023, and The Molasses Flood was fully absorbed into CD Projekt Red in April 2025.

Key differences separate the two projects. Project Sirius was planned to include both single-player and multiplayer modes and was expected to ship on consoles. The newly leaked game targets only PC and mobile with no console plans. Whether CDPR is running two separate multiplayer Witcher projects simultaneously or one has evolved into the other remains unclear, but based on current reporting, they appear to be distinct efforts.

Where The Witcher Universe Stands in 2026

CD Projekt Red is managing an unprecedented number of Witcher projects in parallel. The biggest is The Witcher 4 (codenamed Project Polaris), the start of a new Ciri-led trilogy. As of February 2026, approximately 499 developers are working on it, and CDPR has confirmed it will not launch before the end of 2026, making 2027 the earliest realistic release year. The studio plans to deliver all three games in the new trilogy within a six-year window.

On May 27, 2026, CDPR officially announced The Witcher 3: Wild Hunt, Songs of the Past, a brand-new expansion co-developed with Fool’s Theory. This DLC will release in 2027 for PS5, Xbox Series X/S, and PC, bringing Geralt back for another adventure. A full remake of the original 2007 Witcher game (Project Canis Majoris) is also in development using Unreal Engine 5.

Adding a free-to-play co-op mobile title to this lineup would extend The Witcher’s reach into an entirely new audience segment, something CDPR has openly expressed interest in.

CDPR’s Mixed Track Record With Mobile Witcher Games

The Witcher franchise has ventured into mobile before with uneven results. The Witcher: Battle Arena launched in 2015 as a MOBA experience. The Witcher: Monster Slayer, a Pokémon GO-style augmented reality game, released in 2021 but failed to sustain a player base and shut down in 2023, just two years after launch. The GWENT card games found more success across platforms, with standalone releases in 2020 and 2022.

If Scopely is indeed leading this new co-op project, the calculus changes significantly. Scopely’s portfolio includes some of the most successful mobile games ever made, and their operational expertise with live-service titles like Pokémon GO (which still maintains over 20 million weekly active players) could provide the foundation that previous Witcher mobile efforts lacked.

What Players Are Asking

Will The Witcher 4 have multiplayer too?

CDPR has repeatedly stated that The Witcher 4’s priority is its single-player story campaign. If any online features appear, they will likely be light and asynchronous, similar to Elden Ring’s message and phantom systems. Full-fledged co-op is being reserved for separate projects like this leaked spin-off.

Will the co-op game come to PlayStation or Xbox?

Based on the current leak, no. The project targets PC and mobile only. However, if the game proves successful, console ports could become a possibility in the future. This remains speculation.

When could it release?

There is no confirmed release date. CDPR’s statement that the Scopely project is “definitely not a story for 2026” points to 2027 at the earliest, with later dates also plausible given that development was described as still in early stages during the March 2026 earnings call.

Is the leak reliable?

MP1st has a track record of reporting on unannounced projects, but none of these details have been confirmed by CD Projekt Red. All information should be treated as rumor until an official announcement is made.

What This Means for the Franchise

A free-to-play Witcher co-op game built around character creation, school specialization, and monster-hunting contracts would represent a major strategic shift for the franchise. The Witcher has always been defined by its single-player storytelling, and moving into co-op live-service territory is a calculated risk. The 1230 setting, well before the main saga, gives CDPR creative freedom to build multiplayer systems without contradicting established lore.

The combination of Scopely’s mobile expertise and CDPR’s world-building strength could produce something genuinely compelling, but CDPR’s previous mobile failures and the challenges of the free-to-play market mean nothing is guaranteed. For now, fans should keep expectations measured while watching for an official announcement, potentially at a major event later in 2026 or 2027.

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