Battlestate Games revealed three new games set in the Escape from Tarkov universe during a TarkovTV broadcast: the free-to-play Guncyclopedia weapon builder on Steam, an episodic single-player game, and a standalone mobile title built from scratch.
Battlestate Games has confirmed that the Escape from Tarkov universe is expanding well beyond its flagship extraction shooter. During a recent TarkovTV broadcast, studio head Nikita Buyanov revealed three separate Tarkov projects currently in development alongside the main game and Arena mode. Since its 1.0 launch on Steam on 15 November 2025, where it peaked at 47,800 concurrent players on launch day, Tarkov has maintained an active player base and now Battlestate is betting on turning it into a full-scale franchise.
What Is Escape from Tarkov: Guncyclopedia?
The only newly announced project with a confirmed name is Escape from Tarkov: Guncyclopedia. Planned as a free-to-play Steam application, Guncyclopedia focuses entirely on Tarkov’s renowned weapon customization system. Players will be able to use every attachment, part, and piece of equipment from the main game to build custom firearms and test them across various shooting ranges.
Battlestate has also outlined longer-term plans for Guncyclopedia. The studio wants to eventually let players transfer weapons built in Guncyclopedia directly into the main game, and a VR version is being considered for the future. Given that Tarkov already features one of the most detailed gun modding systems in any video game, offering it as a standalone free tool could draw in players who are curious about the franchise but haven’t committed to the full game yet.
An Episodic Single-Player Tarkov Game
The second project is an unnamed single-player game set in the Tarkov universe. No story details, character reveals, or release windows have been shared. What Battlestate has confirmed is that it will be released in episodes, which could allow the studio to adjust its direction based on community reception between instalments.
This announcement follows a clear trend in Battlestate’s 2026 roadmap for the main game. Events like Icebreaker and End of Line introduced solo dungeon-style raid experiences, moving Tarkov away from pure PvP toward curated PvE content. A dedicated single-player title is the logical next step. For players who appreciate Tarkov’s atmosphere, lore, and world-building but find the online PvP pressure too intense, a narrative-driven experience could be a strong draw.
A New Mobile Game (Not a Port)
The third project is a mobile game, and Battlestate was quick to clarify that it will not be a direct mobile port of Escape from Tarkov. Instead, the studio is building a separate experience from the ground up for mobile platforms. It will share the Tarkov universe but is not expected to replicate the main game’s mechanics or structure.
Mobile extraction shooters have become an increasingly competitive space, so the decision to create an original mobile title rather than a simplified port signals that Battlestate wants to avoid the quality compromises that plague most PC-to-mobile conversions. Details about gameplay, monetization, or a timeline remain unknown.
Console Port Still in Progress
Alongside the three new games, Battlestate reaffirmed that a console version of Escape from Tarkov is still in development. The studio confirmed that it is in talks with external companies to handle the port rather than building it in-house. Studio head Nikita Buyanov has previously stated that the console edition will deliver the same uncompromising hardcore experience as the PC version, with no aim assist and no simplified mechanics.
No specific platforms have been named, but PlayStation 5 and Xbox Series X/S are the most likely candidates. A release date has not been set. Given the complexity of adapting Tarkov’s intricate control scheme and demanding system requirements to console hardware, a late 2026 or 2027 window appears realistic at the earliest.
Tarkov’s Packed 2026 Roadmap
These new game announcements come on top of an already ambitious 2026 content calendar for the main game. The first quarter brought performance optimization patches and the Icebreaker event, a solo PvE map set on a cargo ship. The second quarter is expected to deliver a PvE Prestige system and a seasonal character system with twice-yearly wipes for PvP. The third quarter includes the End of Line dungeon-style map, a major Halloween zombie event, and new animation systems. The year closes with the Scav Life DLC, which lets players take on the role of Scav bosses with unique quests, mechanics, and a dedicated social zone.
Additional 2026 updates include transparent magazines, door-breaching mechanics, car alarm interactions, a graphical overhaul, drone piloting capabilities, and a migration of game servers to Linux for improved performance. According to data shared during TarkovTV, players have collectively logged over 17 million days of playtime since the 1.0 release, and server capacity has been doubled to handle post-launch demand.
What Players Are Asking
When will Guncyclopedia release?
No confirmed release date yet. Among the three new projects, Guncyclopedia has received the most detailed coverage, suggesting it may arrive first. It will be free on Steam.
Will the single-player game require owning the main game?
This has not been confirmed. The single-player title is set in the Tarkov universe but is described as a separate project. Whether it requires Tarkov ownership or launches as a standalone purchase remains unknown.
What kind of mobile game is Battlestate making?
Battlestate confirmed only that it will not be a direct port of Escape from Tarkov. It will be built from scratch for mobile platforms and set in the same universe. Genre, mechanics, and monetization details have not been shared.
Is Tarkov coming to consoles with crossplay?
A console port is in development, but crossplay is considered highly unlikely due to the balance and technical challenges involved. The console version will maintain the same hardcore mechanics as PC, including no aim assist.
Is Nikita Buyanov also working on Fragmentary Order?
Yes. Tarkov’s creator is involved with Fragmentary Order, a sci-fi extraction shooter developed by Rant Gaming and Cor3 that is often described as “Tarkov in Space.” Its first alpha prototype is expected in late 2026. This is a separate project from the three Tarkov-universe games announced by Battlestate Games.
What This Means for the Tarkov Franchise
Battlestate Games is making its clearest push yet to evolve Escape from Tarkov from a single title into a multi-platform franchise. A free weapon builder, an episodic story-driven game, a purpose-built mobile experience, and a console port together represent one of the most ambitious expansion plans in the extraction shooter genre. If executed well, these projects could bring the Tarkov universe to audiences that have never touched the PC original.
The challenge is execution at scale. Battlestate is a relatively small studio with an already demanding roadmap for the main game, the Arena mode, and the Scav Life DLC. Spreading resources across too many projects simultaneously carries real risk. How the studio manages its priorities over the next 12 to 18 months will determine whether Tarkov becomes a lasting franchise or an overextended brand.










